Games We Love but Wish We Could Love Playing
12 hours 48 mins ago
The producer for the smash-hit movie Avatar reportedly isn't very happy with how Fox treated the movie's video game adaptation, blaming them for the game's poor sales.
The process for developing movie-themed games “can’t be studio-driven,” Landau told Wired.com. “It has to be filmmaker-driven. I think [game companies] need to go find the Jim Camerons, Steven Spielbergs and Peter Jacksons of the world and develop the relationships with them.”
During the keynote, Landau detailed the ways that his filmmaking team helped Ubisoft make the stereoscopic 3-D Avatar videogame — and blamed 20th Century Fox for several missteps that may have hurt the game.
Fox didn’t quite understand Ubisoft’s needs when it came to marketing and making the game, Landau said.
A reluctance to allow Ubisoft to release an early trailer, for instance, made it harder for James Cameron’s Avatar: The Game to find its audience.






Comments
A new game not tied to the movies but more free roam would be much better. I wanted to ride different critters as a Na'vi, or fly my Banshee anywhere I wanted, possibly with aerial melee attacks al la LAIR.
That being said, this game was in development for an incredibly long amount of time. It really shouldn't've sucked.
There are some odd changes (I found the King Kong game back on PS2 to be alright, length aside) but at the end of the day, movie games do generally suck for a reason.
Though I think you can forgive me for not making a list of all of them, I did say there are some odd changes to it
Censorship, Bad Publicity, the war against Iraq... my bedroom performance...
(Note: Don't mean that seriously, just couldn't pass up the opportunity to turn that on you! <3)
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