There's little that Civilization fans are waiting for, but Civilizations V is definitely on the top of their list. With a new pentagonal 'board' allowing more strategic decisions, Civilizations is about to change.

In the latest interview with Jon Shafer, GameSpot uncover how far Firaxis are with the game... as well as new aspects to the game that have not been heard off before:

At E3, we'll reveal the social policies system, a major new feature that we haven't talked much about before. As players accumulate culture over time, they're able to spend it to adopt social policies. There are 10 branches to select from, most of them requiring the player be in a particular era to utilize. Each branch is themed around a different aspect of the game. For example, the early-game "honor" branch provides bonuses to one's military, while the later "commerce" branch improves one's gold output.
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