Games We Love but Wish We Could Love Playing
8 hours ago
Miyamoto has stated that he wants to streamline the Zelda experience, and the remake of Ocarina of Time for the 3DS provides an opportunity for just that. While Ocarina of Time is one of the most beloved games of all time, it isn't without flaws, and this article explores a few different changes that Nintendo can make in order to "improve upon perfection".
These last few weeks have been busy for Zelda fans, but with the news slowing down we have an opportunity to examine what we’ve learned a little more carefully. Going into the E3, we all knew that Skyward Sword would be revealed, but we were all surprised by the announcement that Ocarina of Time would (finally) be remade for a handheld platform.
In the discussions that took place after the announcement of the remake, it became clear that changes would need to be made to the game before it could be released on the Nintendo 3DS. Something more obvious is that the Nintendo 64 controller has more buttons than the Nintendo 3DS.
At least one specific change has already been mentioned, but there are likely many more on the way. Miyamoto has made it clear that he wants to streamline the Zelda experience, and I think there are several ways that this can be achieved with Ocarina of Time.
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