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At this year's Comic-Con, Capcom's Keiji Inafune revealed that Dead Rising 2 was originally going to be set in a Disneyworld-esque theme park...
Inafune, executive producer on the game and "Father of Mega Man," said "We thought it would be interesting to take an adult, gory, M-rated game and put it in this children's fantasy world." Fortune City was ultimately chosen as the game's basis, offering some of the same contrast between fun playground and ultraviolent adventure.
"We wanted to do a Disneyland-style amusement park," Inafune added, saying that, like Las Vegas, going to Disney would have been "another fun place we would have like to research."
"That was long before Zombieland came out," Inafune noted, referring to the 2009 zom-com. "In hindsight, it was probably the right decision, we didn't want to look like we were ripping off that movie."
News story attached to:
- Dead Rising 2 [XBOX360, PC, PS3]








Comments
This idea like Daweii said is very very bad ass.
Make it so in Dead Rising 3.
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