Games We Love but Wish We Could Love Playing
13 hours ago
At Quakecon today Bethesda's Games Director, Todd Howard admitted why the games created by Bethesda never include ladders to climb without a loading screen.
The Director explained that the primary reason why there is no ladders to climb in the game environment is due to the fact that the their engine causes problems for the player character.
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I can in fact, imagine both the AI and the character animation for handling ladders would be a bit iffy.
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