Splash Damage demonstrate for the first time how Brink runs on Xbox 360. It was interesting to notice the work done by the developer team to correct each difference between the platform: every one will play the exact same game!

At QuakeCon, Splash Damage presented the upcoming Brink on Xbox 360, for the very first time on this console. The studio decided to present the game to the press and the communicaty at the same time, which is rather unusual. The purpose of the public / press conference was to confirm that there won’t be any differences between the platforms and that the controls will be absolutely the same.
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  • 0
    ShadowGuard Aug 16, 10
    As this been a problem recently. The last game to take heat on this subject was FFXIII which was for many OTHER reasons. This game looks interesting though, however, I dont seen it competing with big named FPSs. They better watch their release window carefully.

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