Games We Love but Wish We Could Love Playing
12 hours 16 mins ago
Silicon Knights are suing Epic Games over the Unreal Tournament engine, by stating a breach of contract caused damages to its upcoming title "Too Human". Why has this happened.. ?
Silicon Knights asked Epic for the Unreal Tournament engine for the 360 shooter "Too Human" but Epic failed to meet the deadline of 6 months that was given because of E3 2006, this caused delays and loss of millions. Gears of War which uses the same system was created in time for E3 2006 and from this means Silicon Knights is accusing Epic of delaying there title so Gears of War could receive more attention at the E3 convention.
Silicon Knights requested to license Epic Games's Unreal Tournament engine for the Xbox 360 shooter Too Human. Under the agreement, Epic was required to provide a working engine for the Xbox 360 and Playstation 3 within six months of received the console development kits.
Silicon Knights claims it failed to meet that deadline. For E3 2006, it says it did not have a working engine for the Xbox 360, and thus was not able to show off Too Human. According to the lawsuit, this also caused delays and other expenses in the development of the game totaling millions of dollars.
Epic's own Gears of War for the Xbox 360, which uses the Unreal Engine, was on full force at E3. Silicon Knights is accusing Epic of intentionally breaching its contract so Gears of War would receive more attention. It ended up being the fastest-selling Xbox 360 title when it launched in November 2006.






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