Games We Love but Wish We Could Love Playing
10 hours 28 mins ago
At the EB Games website, it shows that Lair is going to be delayed until September 4th, pushing back from the original August 12th. Gamefly shows more evidence, changing their release date to September 6th. I wonder what could be causing the delay. It's only less than a month, so maybe it's just a little issue that needs fixing. Loot Ninja expects it to get blown away or "overshadowed" if it's true because it's releasing on the same day as Heavely Sword.
According to EB Games, Lair has been delayed until September 4th from its previously scheduled August 12th release date. Gamefly has also changed its release date, but theyre showing September 6th (most likely to account for getting enough copies in to rent to customers). Screenshots taken in case they change it back (EB Games above, Gamefly after the jump).
Weve previously heard the game has gold gold directly from Sony. What could be causing the delay? Either they pulled the game to fix a last minute issue or they ran into some production problems. Either way, this doesnt bode well for Sony.
The game looks now to be releasing on the same date as Heavenly Sword. If this rumor proves to be true, Lair will certainly get overshadowed.
News story attached to:
- Heavenly Sword [PS3]
- Lair [PS3]





Comments
Lair is much better than this game.
It sucks how they are both coming out at the same time now. I am getting them both, but for those without tons of cash Heavenly Sword will be the more popular choice.
Personally if I was putting down my money. I'd go Heavenly Sword over Lair based on what Sony was pushing in private for the demo.
When I played Lair side by side with MotorStorm and Resistance in September last year, it held its ground with considerable foritude. Resistance was just another shooter. MotorStorm was, fundementally, just another racer. But Lair was something completely new, and I think it's this that will esnure Lair doesn't get overshadowed by Heavenly Sword, which could easily be passed off as another God of War/Prince of Persia inspired adventure.
The problem with a lengthy demonstration of lair going on is that you experience a lot more of what the game is delivering. The visual impact kinda died when i was headbutting dragons for 15mins in the same region with new fire animations being applied throughout the city.
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