Games We Love but Wish We Could Love Playing
10 hours 28 mins ago
Despite the slow start and lack of interest in PlayStation Home, it is upgrading to 1.5 this spring. Hopefully, attracting more playstation player’s with its new features.
When Sony launched PlayStation Home in 2008, players hoped that the supposed console version of Second Life would rock console gaming. Instead, Home hit players with massive downloads, constant updates, and a general lack of things to do. Most gamers jumped on and found Home to be slow and wonky, a weird platform for playing house.
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But it wouldn't help much. I've been telling this to the Home Team since almost the beginning, that they need to watch the direction they are going with this service, and keep to what Phil saw in the beginning. Move away from this "Pay to Play" junk.
Also . . . Where's the source of this article? I mean the proof that what this article says is true. I've been away from the Home Team for a while now (busy real life) so they could have said it somewhere along the line, but . . . I don't think I'm too too ready to believe it just yet.
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