Games We Love but Wish We Could Love Playing
13 hours 19 mins ago
Linden Labs CEO Philip Rosedale has revealed the extent of trade for real life cash in the PC game Second Life. It's said that virtual merchants in the game make over 1.3 million dollars on a daily basis selling in game items. He also claimed that around 830 of the games players earn over $1,0000 a month from these in game sales.
With the stock market growing increasingly skittish, these are uncertain financial times. That is, unless you're hawking wares in Linden Lab's Second Life, the popular PC life simulation/virtual world whose generation of real-world cash with in-game real estate deals have created at least one real-world millionaire.
This week, Linden Lab CEO Philip Rosedale told Business 2.0 the scale of trade in Second Life. He estimates that virtual merchants make over $1.3 million every day hawking in-game goods. He said around 830 of the game's 200,000 daily players take home over $1,000 a month from their Second Life-based businesses.
In other Second Life commerce news, realtor Coldwell Banker announced it is selling a real house via Second Life. The property is a house in suburban Seattle, and is valued at over $3 million. It will be reproduced in the game to allow potential buyers to take virtual tours.
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Comments
They must be to be putting there time in to make this sore of money. Is there any chance in the normal person somehow being involved to gain money from this ?
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