Games We Love but Wish We Could Love Playing
13 hours 19 mins ago
Arcen Games' Chris Park answers in detail questions received several times since the announcement of A Valley Without Wind regarding randomization and Dwarf Fortress comparisons relating to procedural generation.
"Question from leekster: I was just curios how much of the game is procedurally generated? Is it in the vein of Dwarf Fortress, where all of it is random? I understand monsters can't be random due to all the animations and textures. But are spells randomly generated? Thanks for your help.
Answer from Chris: Well, this is a really good question, but also a really complicated one to answer. I could answer you with a lot of technical details, or I could try to answer the spirit of your question. I suppose I'll try to do a bit of both."






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