7 hours 26 mins ago
95
Microsoft Claims Xbox 360 Outsold PS3 3:1 on Black Friday
84
When Fanboyism and Bodily Fluids Meet (NSFW?)
12 hours 8 mins ago
66
There is more to Killzone 2 than just grey
18 hours 4 mins ago
61
What Powerful Video Game Developers Dream Of — Literally
12 hours 22 mins ago
56
2009 Square-Enix Games Line Up Announced
3 hours 8 mins ago
48
Uncharted 2: Among Thieves Rumors
18 hours 4 mins ago
46
Banjo Kazooie: Nuts-N-Bolts Review
18 hours 3 mins ago
44
Gears of War Lancer - Real Steel!
7 hours 59 mins ago

Submit a Story
Register
Get Started
Webmaster Tools



He has the Dead or Alive series in his trophy case as well.
I will agree that the button sequences don't really hold water, like...gives you too much time to react. If they shorten the reaction time and whatnot, the game would be even more thrilling. But the gameplay in general is definetly refreshing, I really was expecting some GoW-esque gameplay, but the demo definetly changed my mind, gameplay's nothing to complain about.
Though I admit, I DON'T like timed button presses, they pissed me off in Spiderman 3 -_-
Haha, that makes me laugh... especially coming from the guy who thinks the PS3's and X360's current library are dead even when it comes to quality titles.
Dead or Alive is one of the more difficult fighting games to master... I'd say it's right up there with VF when it comes to gameplay.
I'm not saying his comments are justified, but I think he might have had more exposure to the game than any of us. I've read some opinions on the demo and hear a lot of "meh, it looks pretty" and so forth.
So you guys are contradicting yourselves by sitting here and insulting Itagaki for his opinion.
Itagaki...shutup and work more on DoA5 why dont'cha
It worked in God of War because you could get some pretty gorey moves pulled off. In worked in RE4 because it was meant to play out as keeping you in the action. Why does Heavenly Sword need it? Why did Spiderman 3 need it? I can't tell you why HS needs it, but S3 needed it because it sucked elsewhere.