Games We Love but Wish We Could Love Playing
13 hours 48 mins ago
Haze has kinda been falling into the background the last few months, but now Free Radical have released some info about the abilities you will have as a Mantel soldier and a Promised Hand rebel. Some of the abilities the Mantel soldiers have at there disposal are Nectar Perception (the ability to see in the dark),Melee Blast (deliver a powerful strike to your enemies). While the Promised Hand Rebels have Weapon Steal (take the gun off your enemy) and Play Dead (play dead and watch enemies walk straight past you) and more
With a seemingly endless amount of high-profile games coming out in the next few months, its easy to lose track of every single last title that looked good to you at one point in time or another. Theres a chance that you might have overlooked Free Radical Designs (TimeSplitters series, Second Sight) upcoming first-person shooter for PlayStation 3, Haze.
The focus on Haze thus far has been more about the games narrative and less about actual gameplay. Thats all going to change though, with a look at some of the abilities youll have at your disposal -- after the break, of course.
If you are completely clueless about Hazes storyline, heres a quick (quick being the keyword) recap of what we know so far: you play as Shane Carpenter, a soldier for the private military corporation, Mantel Global Industries. You and your allies have access to the nutritional supplement, Nectar, to help you eradicate a rebel faction known as the Promise Hand while in South America.
It is already known that at some point during the game, Carpenter will make the switch from Mantel to the Promise Hand. Because Mantel soldiers are supplied with the mind-altering drug, Nectar, their sense of reality is skewed -- they cannot see blood and to them, dead bodies appear to fade away much like something youd expect to see in a video game. So when Shane Carpenter does eventually discover the truth and become a rebel warrior, war suddenly becomes less glamorous and a hell of a lot more realistic.
The ever-friendly Rob Yescombe from Free Radical describes Haze as two games in one box, because the skills available to the Promise Hand and Mantel soldiers are so very different from one another.
The Mantel skills:
Nectar Perception: youll be able to spot rebels even in the darkest parts of the environment
Nectar Focus: allows you to pull off incredible head-shots from long distances away
Nectar Foresight: gives you a heightened sense of things, e.g., nearby grenades emit a warning in the form of a ripple effect before exploding onto you
Melee Blast: send rebels flying with an overly-powerful strike
The Promise Hand skills:
Weapon Steal: punch a Mantel soldier to stun him, then steal his gun before he knows what hit him
Play Dead: because Mantel troops cant see blood or death, rebels can play dead and perform sneak attacks
Scavenge: recalibrate any type of ammo to work with your gun
Traps: plant grenades in the ground as a special surprise for your enemies
Evade: without a Mantel suit to weigh you down, youll be able to roll, duck, and dive to avoid being shot






Comments
This is still good though.
Not much of a FPS fan, but I might pick this up...
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