If you haven't already had enough of Haze here's some more, this article covers everything about Haze from the plot to the co-op to multiplayer and more. It also has reference to a possible new project occurring between LucasArts and Free Radical

I always find myself shocked when I meet Rob Yescombe. Part of it is purely physical, as he's not exactly a small man and his burly physique and booming voice are always sure to make an impression, but what always amazes me the most is the seemingly boundless enthusiasm and presence which he commands.

Having met him before, I was somewhat prepared for the encounter but it's always a little strange when Rob starts orating about his latest project. Meeting him at Free Radical HQ before Leipzig GC 2007 was no exception and, no sooner had he shook my hand and asked how my trip was (long and boring, since you ask Rob), he then wheeled me into the next room and sat me down at his personal desk.

In fact, he paused only to mock my leather jacket and comment on how I need not go everywhere dressed as The Fonz.

"Sorry, Captain," he said in a rush, "We're still getting things ready. Watch this for now." He pushed a collection of official movie soundtrack CDs out of the way, reached for the mouse, clicked and demanded I appreciate the ‘educational video’ he had made.
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  • 0
    Storm Aug 26, 07
    Co-Op, eh? Good to hear Haze coming with that feature. Maybe I'll give this game more thought...although there's more than enough shooters heading our way as it is this year.
    • 0
      volacide Aug 26, 07
      4 player co-op no less. It was built from the ground up with 4 player co-op in mind. It was MEANT for co-op. I can probably say co-op a couple more times if you'd like.

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