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TimeShift Demo up on Xbox Live Marketplace

Vito Raliffe | August 30, 2007 | News | XBOX 360 
A TimeShift Demo was released on the Xbox Live Marketplace earlier today. Coming in at 581.78 MB, shooter fans can get a taste for themselves of how this game is going to hold up to the slew of other first-person shooters for the 360 dribbling out.
Well that was random wasn’t it?

A demo for TimeShift was released on the Xbox Live Marketplace recently today. The demo weighs in at 581.78 MB to be exact. Here is how the Marketplace describes the game:

“Dr. Aiden Krone has made a Time Jump across the space-time continuum – a reckless act with frightening consequences. Now, a disturbing alternate reality has evolved within the bleak and rain-soaked Alpha District. Armed with the experimental Beta Suit, you alone are able to slow, stop and reverse the flow of time. Only with this ability can you lead the uprising to victory and put an end to Krone’s madness”

Many are wondering how much (or even if) the game has improved from the widely-regarded lackluster demo that was previously released by OXM back in March 2006. While the main aspect of the game is altering time, either slowing it down, stopping, or reversing it, will it actually be fun the whole way through? Or it will be some gimmick that quickly grows old within a couple of hours? Now you can get an idea of it for yourself.

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  • 0 thumbs!
    Vito Raliffe | August 31, 2007
    I played it last night. The AI blows and the level design is boring. There were a couple of neat instances and blowing enemies into little bits was nice. Overall though it seems like an average FPS that will be overshadowed this year. I'll wait for the final game of course before giving a true verdict.
  • 0 thumbs!
    tommex | August 31, 2007
    Meh, it was pretty fun... Stopping time and stealing people's guns is a pretty innovative idea, but it's not exactly anything special... Aah well...
  • 0 thumbs!
    Tenken | August 31, 2007
    Tom basically nailed the only decent part. Stopping time and grabbing an enemies weapon was the only decent thing.

    Otherwise, the only other cool thing is accidentally throwing a grenade too far and then rewinding time so it blows up in an enemy's face.

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