PSN to SEN: Time to rage quit? - DarkFeed
18 hours 7 mins ago
Bungie unsheathed their Energy Swords yesterday in their Weekly Update, aiming it squarely at the video buffs who spotted that Halo 3 is a few pixels short of "true" high definition. The update explains in detail as to why Halo 3 runs at a native 1152x640 resolution, pointing out that the 80p loss incurred during their hardware optimisation process makes little to no difference to the finished product and that it certainly does not mark the end of the world.
In fact, if you do a comparison shot between the native 1152x640 image and the scaled 1280x720, it's practically impossible to discern the difference. We would ignore it entirely were it not for the internet's propensity for drama where none exists. In fact the reason we haven't mentioned this before in weekly updates, is the simple fact that it would have distracted conversation away from more important aspects of the game, and given tinfoil hats some new gristle to chew on as they catalogued their toenail clippings.







Comments
Bullshit
smooth running game > extreme HD game
~FFXFREAK
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