There is some interesting news for all you Grand Theft Auto fans, it seems that Rockstar told GamingExcellence that the Developers were testing the plot of the story. The interesting news is they were considering having completely unlocked map at the start of the game.

Pretty interesting fans can explore the entire city from start without any restraints. And possibly the biggest interesting add on in GTA4 is a Multiplayer mode, which hasn't been seen in the days of GTA2, is aiming for 16 simultaneous players, more than just the usually Deathmatch modes.
Sounds pretty sweet for GTA fans hopefully it comes to pass.

Numerous publishers attended the event, which featured a mix of released and unreleased games. A number of titles had already been showcased at Microsoft’s X’07 event at the end of August, and PS3 fans will be glad to know that big cross-platform games like Call of Duty 4, Rock Band, Guitar Hero 3, and Devil May Cry 4 look equally impressive on Sony’s next-gen console. But Sony brought out other highly anticipated titles, including Electronic Arts’ Army of Two and NFS: Pro Street, Ubisoft’s Haze, D3Publisher’s Dark Sector, Rockstar’s Manhunt 2, and Sony first-party titles Ratchet and Clank Future: Tools of Destruction and less known Uncharted: Drake’s Fortune. Our impressions of most of these titles will be available shortly. Oddly enough, some other big games set for release this holiday season were absent, such as Assassin’s Creed which was shown at X’07, and two games that remain below the radar, Timeshift and Turning Point: Fall of Liberty. Set for 2008’s second quarter, GTA IV was also missing, but Rockstar’s man on the scene told GamingExcellence that they had begun testing the various plots and that the developers were considering the possibility of having an open world completely unlocked from the start of the game. We also understand that the game’s multiplayer mode, unseen in the GTA franchise since GTA2 in 1999*, is aiming for at least 16 simultaneous players, with more than just the usual deathmatch mode.
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  • 0
    Shadow of Death Oct 14, 07
    Yes, it DOES sound good...and the whole map being unlocked from the start is pretty cool...but you won't get that 'sense of accomplishment' at unlocking a new area...

    I remember using a plane to get to another area (In SA) ahead of time lol I wonder why the cops hated the fact I wanted to get there? Apparently, it was illegal to go to another island when it was roadblocked ;;;
    • 0
      Pinkrhyno Oct 14, 07
      Haha yeah, it's like you say, it feels more like a accomplishment to unlock a new area, rather then being able to explore from the start.
  • 0
    BradSK Oct 14, 07
    Sounds cool. A nice change from the traditional one area at a time themes from the last three games. Hopefully missions will alternate between areas more often.
  • 0
    Tenken Oct 14, 07
    Well, they're wanting to go for a more realistic approach, and it's not all that realistic to have to cops constantly attempting to kill you just for stepping foot in a certain place.
  • 0
    ali3n Oct 14, 07
    The multiplayer sounds pretty cool but I don't want the whole map unlocked from the beginning.
  • 0
    Incidnia Oct 14, 07
    Exactly. It felt like you earned something when you unlocked the map. Because you had gotten so used to the part you start in and when you are granted another section to explore it all feels like a whole new world, and I always loved that.


    When I first got to Staunton Island in GTA3 I was like "OMFG THIS IS AWESUMMM", I don't wanna have to say goodbye to that feeling.
  • 1
    Big Willie Oct 14, 07
    They could implement it some way so that you could access the other parts of the map, but the difficulty level is harder, like gangs attack you more frequently...
    • -1
      Seproth Oct 15, 07
      They really don't need to do this. Saints Row was fine and it was all there to begin with.

      Crackdown did something like this. But it was kinda annoying.

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