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E For All is missing the "All"

Gothic Girl | October 20, 2007 | News | Playstation 3 Wii E For All 2007 
E For All hasn't had the most successful debut, with Kotaku.com describing the expo as being a "ghost town". Parking lots, booths, and halls have been practically deserted on the first two days, and the only interest the public have been displaying was towards the Konami and Nintendo booths. In particular, being able to play Super Smash Bros. Brawl and Metal Gear Solid 4 demos garnered the most attention, with the majority of visitors flocking to those two awkwardly set-up queue areas.
Pulling into the Los Angeles Convention Center this morning, ready to bask in the wonder of the E For All Expo, I was pleasantly surprised at the ease with which I could park. Walking into the convention center lobby, pictured above, I was concerned that I'd come on the wrong day. E For All is, by no means, packed. There's plenty of room to spread out, with exhibitors taking up only a portion of the location's South Hall, an estimated 20% of the space simply curtained off with expansive booths looking like ghost towns. Most gamers flocked to Nintendo's and Konami's booths, with the Rock Band stage sadly tucked away from the crowds.
Around 3 PM, when those who hadn't pre-registered for the event were permitted to enter, crowds grew by about a third, but there was virtually no waiting to get on most games.

Nintendo's booth drew the biggest crowd, featuring unreleased games like Super Smash Bros. Brawl, Link's Crossbow Training and Super Mario Galaxy.
Super Smash Bros. Brawl aside, a playable Metal Gear Solid 4 for the PlayStation 3 was the main draw for attendees of E For All. While line waits for the latest Yu-Gi-Oh! on the Nintendo DS were minimal, Konami seems to have underestimated interest in MGS4 with a less-than-efficient booth layout for Kojima Productions' latest.

First impressions of public interest in the event isn't fantastic. We could very well be looking at the first, and the last, E For All Expo. No one will mistake this event for the "new E3."
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  • 0 thumbs!
    Dai | October 20, 2007
    That's a bit sad. Nice to see a lot of interest in the Wii's juggernauts though. I personally was pretty angry that the SSBB staff acted like E For All was such great news- great enough to make us feel better about the delay. How many gamers can even get to L.A for something like this? I would have considered a playable demo on WiiWare some truly awesome news. I'm still pretty mad THIS was supposed to make it all better. But whatever, life goes on. Heh...
  • 0 thumbs!
    slumpy monkey | October 20, 2007
    I feel sory for the organisers. They must feel like cocks
  • 0 thumbs!
    Reenee | October 20, 2007
    Hey guys, it wasn't the weekend when this started...

    Then again, the floor space sucks.
  • 0 thumbs!
    Linkin Park Fan | October 20, 2007
    wow, thats sad. Barely anyone showed up. I bet half of the people there were reporters or journalist.
  • -1 thumbs!
    Daimob | October 21, 2007
    hah.

    The reason no one turned up is because Americans take things like that for granted.

    Put that in melbourne or sydney (australia to you geographically *bleep*ed people) and it would be fuller than anything.
    • 1 thumbs!
      VeGiTAX2 | October 21, 2007
      Yes that is right, an entire population generalized in such a manner as you have done makes total sense.

      Or.

      The show ended up stumbling around trying to find a goal without being too much like anything else and fell flat on its face in the process. I'll be writing up many of the pitfalls of this show for monday on neoseeker.com
  • 0 thumbs!
    Xegaldis | October 22, 2007
    Aw how sad, it looks so empty ;___;
  • 0 thumbs!
    SvR2008 | October 22, 2007
    ^^

    What i was thinking. There's only like 10 people there!
  • 0 thumbs!
    dcbake | October 23, 2007
    A bit sad but meh should have been held on the weekend.
    • 0 thumbs!
      VeGiTAX2 | October 23, 2007
      Yeah totally, on a Saturday and Sunday, wait. It ran Thursday - Sunday...

      D'oh, helps to research these things.

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