Games We Love but Wish We Could Love Playing
14 hours 42 mins ago
Mark Rein, Epic's Vice President, in an interview with Pro-G, talked about Unreal Tournament 3. He says he is proud of the way the PS3 game is turning out, though it isn't quite finished yet. He also stated that making video games is hard, especially on new hardware, but says the PS3 wasn't any more of a challenge than any other new piece of hardware ever was after it launched.
Speaking in an interview with Pro-G at the launch of the PC version of the game, Rein said that he was "really proud" of the PS3 game, which he hoped would be out in the US this year. However, due to certification issues he remained sceptical about a similar release date for the European version, instead suggesting early 2008.
He said: "People are going to be pleasantly surprised. It's a really high end experience that pushes the graphics bar up even higher than Gears of War. There's more polygons, there's more stuff going on, there's more explosions and there's more things happening, so we're just really pleased with the way the game runs on the PS3."






Comments
Gameplay is much more important than graphics.
If the gameplay on the 360 was different from the PS3 then I would be annoyed.
Why you ask?
Mouse and keyboard support, all the maps and features of the 360 version PLUS custom content created on PCs like custom maps etc.
Anyway, I hope Rein isn't just hyping this up. I don't expect him to be doing such, but I've been waiting a LONG time for this game and I hope it gets done within the next few weeks.
FTA: "Rein said that there is "something special" about playing UT3 on the PS3, and that while the speed of the game has been reduced by about 20%, "it feels just right to be playing it with a controller"."
I'm not pleased that they capped the speed, not just from a "it doesn't run in proper form" standpoint, but also from a "UT is meant to be hand breaking speed blister paced in most cases" point.
Hopefully it's just a temporary thing and they bring it to full speed in a later patch.
Before someone comes up going on about just accepting it, I'm not going to, I've played the same speed insanity since the first UT and I plan to keep doing it that way.
I guess this kinda nukes the purpose of the keyboard and mouse on the game then. If you're axing the speed then whats the point of the additional precision.
Lame, they better patch this up if they plan to even remotely offer anything cross platform. Even custom maps will feel different running at a slower pace.
Not only that, but I don't care. Recently, the looks of games have been quite deceiving, leaving the game play lacking, and visa-versa. I was quite surprised when I played Manhunt 2 and the graphics lacked, but the game play was nice and flowed decently. I think developers should focus more on that now.
GRAGH!
(I hope they keep the vehicles)
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