PSN to SEN: Time to rage quit? - DarkFeed
18 hours 4 mins ago
Ah yes many of you remember the article that was recently posted saying that Gran Turismo 5 will finally have car damage. Well im sorry to be the bearer of bad news but it turns out that PSU.com edited the original quote to have it say the game doesn't have car damage.
Were not here to make enemies, but seeing PSU.com take a complete 180 turn on their original mention of car damage, is disconcerting - especially when their original article was so certain in its inclusion.
Their original paragraph read:
Many fans of the series may also be pleased to learn that damage modeling has finally been implemented with Prologue. On the whole, the damage effects are quite realistic and we can safely say that the days of the Gran Turismo series being called a bumper car simulator are over.
It now reads:
Still, many fans will be disappointed to learn that damage modeling has yet to be implemented, and it is currently unknown whether or not the final build will contain this element.
Just wow. Thats some major edit. From telling us that the actual damage modeling looks quite realistic when they hadnt actually seen it, to saying that it hasnt yet been implemented.
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And at Red 9, dude, what the hell? Just because it doesn't have damage modeling in Prologue and possible/most likely in GT5 you're not getting the game? The great Gran Turismo gameplay and incredible graphics mean nothing to you because your side mirror doesn't fall off when you hit the wall? You're just looking for ways to bash it and I'm really not sure why.
I'm just annoyed at the dishonesty these people have. One day they tell us how beautiful the damage looks, and then suddenly they tell us there is none. But seriously, damage modelling has been in every driving game on next gen consoles. To not include it is ridiculous. GT4 was docked almost a whole point for not including it.
It's the 'real' driving simulator...with invincible cars that never flip over or crash...
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