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The Rules of Echochrome

Ripten has provided us with new info about the upcoming PSN and PSP game, Echochrome. They give us the rules of Echochrome that will help you get past a certain level. The game's very simple to play. Just rotate the camera to reveal to paths for your little mannequin man to make it across. This game, really is shaping up to be a very unique title.
Echochrome, the elegant black and white puzzle game coming to the Playstation 3 next year, has five simple rules to advance through each stage. We can reveal them for the first time here at Ripten.com

In Echochrome you don’t control the mannequin figure, you control the canvas itself. By changing the perspective, tilting and turning the level you can guide the mannequin safely through the levels, aided by shadow guides which act as progress points on your path.

Before we reveal the five perspective rules, it must be said that there is no set route for the levels in Echochrome. Players can find different and limitless ways to advance through each stage, reducing the strict constrains that are found in some puzzle games.

THE 5 PERSPECTIVE LAWS OF ECHOCHROME
1. Perspective traveling - When two separate pathways appear to be touching, they are touching.
2. Perspective landing - If one pathway appears to be above another, it is above another.
3. Perspective existence - When the gap between two pathways is blocked from view and the pathways appear to be connected, they are connected.
4. Perspective absence - When a hole is blocked from view, it does not exist.
5. Perspective jump - When the mannequin jumps, it will land on what ever appears beneath it.

Sounds simple, but also intriguing. Moreover, simple but effective rules are always the makings of an addictive and challenging puzzle game. A game which I can’t wait to get my hands on.

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47 Trophies All Around for Echochrome (4)comments December 1, 2008
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  • 0 thumbs!
    StarJet | December 30, 2007
    sounds pretty cool. kinda hard to understand though.
  • 0 thumbs!
    tallteen86 | December 30, 2007
    Echochrome DOES sound a bit interesting...And really, if you have seen at least one trailer, you get the gist of it, without needing these 'rules'...it is very intuitive....

    I would like to try it at least...I hope there is some sort of demo >_>
  • 0 thumbs!
    Guticb | December 30, 2007
    Haha, this game is gonna confuse the hell out of me and I cant wait!

    This is gonna be a really good puzzle game, and I'm looking forward to playing it.
  • 0 thumbs!
    iLLmatic | December 30, 2007
    Where is the confusing part? Those rules sound like common sense in life, not just this game.
    • 0 thumbs!
      Guticb | December 30, 2007
      The puzzles get HUGE near the end of the game.

      http://youtube.com/watch?v=33YaN7DehEg
    • 0 thumbs!
      Linkin Park Fan | December 30, 2007
      The rules are so simple and thats what makes a great puzzle game. Watch the trailer and you can see how it can get very confusing.

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