If you're a publisher not fully convinced concerning the retail chances of an upcoming game, what can you do to ensure solid interest. Expensive marketing... limited editions... price reductions... or how about shutting off in-game elements unless the game is pre-ordered?

Australian game site GamePlayer is reporting that if expectant consumers do not pre-order Lost Odyssey prior to release, they will not actually receive the game in its entirety.

Pre-ordered copies of the game will come complete with a special redemption card enabling the user to download two pieces of in-game content that will not be available to ‘regular’ buyers.
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  • 2
    Storm Jan 16, 08
    That is total BS, unfair to Australia. Not get the full game if not pre-ordered...so then why would anyone want to pay full price for it afterwards? Bad move, imo.
  • 2
    kik36 Jan 16, 08
    This is a VERY bad idea that I hope others don't start practicing. Any company that pulls this shit will NOT be getting my money......they can keep their game.
  • 5
    Jaw Knee Jan 16, 08
    The gaming industry really needs to go *bleep* itself. Or get laid at the least. For such pussies, they're sure acting like dicks.
  • -2
    Pyrazor Jan 16, 08
    That's a complete exaggeration. All that card gives you is one item that doesn't seem very special and access to one of many stories in Kaim's past. It's hardly what I'd call a denial of content. >_>
  • 0
    BANDITO ATTACK Jan 16, 08
    nintendo's doing the same thing with brawl. except if you dont preorder brawl youre guaranteed to not *bleep*ing get it at all for at least 2 months.
  • 2
    Miss Razz Jan 16, 08
    What ... ?
    You don't get the full game?
    What ... ?

    That just ... It doesn't make sense to me.
    Everyone who pays for the full game should get the full game. There should be no "denial of content" - Every game should be the same. Fans should all be playing the same game!
    Seriously ... that just makes no sense to me. Do publishers want people to think they're jackasses?

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