Call of Duty Black Ops Voted ‘Best Game Ending’ Of All Time
13 hours 18 mins ago
The Dragonball Z franchise is finally going to make its debut on the next-gen consoles. Atari has announced that Dragonball Z: Burst Limit, is in development for Xbox 360 and Playstation 3. The game will boast graphically enhanced characters unlike previous games, realistic battlegrounds, and as always, the high speed action only to be expected of a DBZ game. Also, unlike most other DBZ games in the past, Burst Limit will feature an online mode, so players can challenge and duel anyone anywhere. This game is set for a 2008 release.
NEW YORK, Jan. 16 - Atari, Inc. (Nasdaq: ATAR) one of the world's most recognized brands and a third-party video game publisher and distributor, today announced that Dragon Ball Z®: Burst Limit is in development for Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system. Exploding into the next level of intensity with next-gen graphics, online gameplay and lightening fast action, Dragon Ball Z: Burst Limit is being developed by NAMCO BANDAI Games Inc. and is slated for a 2008 release.
Dragon Ball Z: Burst Limit is revolutionizing the series by entering the realm of next-generation gaming. Complete with fierce online battles and radical 3D graphic effects only possible on Xbox 360 and PLAYSTATION 3 system, Dragon Ball Z: Burst Limit will blur the line between video game and iconic anime series. Jam-packed with graphically enhanced playable characters, realistic battle stages and environments, players can take hold and experience Dragon Ball Z® as never before.
Latest comment:
Most recently commented on by on Jan 21, 2008
Most recently commented on by on Jan 21, 2008








Comments
I might get it, unless it turns out it is crap >_>
Online gameplay? Nice!
Unless they're lazy, and don't put in trophies >_>
I bet they'd have one for World Champion (get in first in an online tournament of minimum X number of people) on online or something >_>
This news story is archived and is closed to comments now.