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Videogames will never succeed in Hollywood

mistermostyn | January 28, 2008 | News | Misc 
While bashing Uwe Boll and Paul W.S. Anderson is an easy option when looking for a reason why videogame movies often tank, is it perhaps worth taking a step back from directorial blame to look at the possibility that videogames are simply not cut out for Hollywood success due to poor storylines?
When it comes to the likes of Uwe Boll or Paul W.S. Anderson, a sound case can be argued for incompetence and a distinct lack of nounce after weighing up the terrible twosome’s respective movie portfolios, but writer Nicole LaPorte offers that videogame narratives are simply unable to sustain successful movie spin offs.

Comparing videogame movie adapatations against Hollywood creations reliant on the comic book world, LaPorte says that the "weak narratives" often found in videogames are unable to make the transition to big screen credibility – unlike certain comic book inspiration.

"Hollywood can't win at videogames," says LaPorte. "Because 13-year-old boys spend hours zapping asteroids or stealing virtual cars, movies based on videogames would seem to be the logical follow-up to the comic-book-to-movie frenzy."

However, while current Hollywood trends and the persistance of directors like Boll (Alone in the Dark, Postal, BloodRayne, Far Cry) would indicate that gaming is a veritable goldmine of possibilities, LaPorte points out that screenwriters are struggling to convert the integral attraction of entertaining gameplay into compelling, attention-holding cinema.

"Josh Olson, who was rewriting the ‘Halo’ script [which Peter Jackson was set to executive produce] before the movie fell apart, says video games ‘have aimless cycles," she outlines. "You go to A, shoot some monsters, then go to B, then start over and do it again.’"

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  • 3 thumbs!
    kik36 | January 28, 2008
    Maybe if the producers and script writers actually sat down and PLAYED the games they are reproducing, maybe the movies would be much better!! Just a thought.
  • 3 thumbs!
    blackfalcon | January 28, 2008
    Videogame movies are daft- Producers just say, "Let's remove the cutting edge gameplay and show the storyline! People will love it!"

    It makes no sense. =P
  • 1 thumbs!
    Seeker X | January 28, 2008
    Yeap, the formula that works in a video game is the Gameplay AND story. Take away the gameplay and all you really have is a half assed story. In any case, no, video games aren't to blame. You have movies like Resident Evil which wow'ed movie-goers, but you got dipshits like Uwe Boll who can't direct themselves out of a cardboard box.

    ...btw how the *bleep* did he manage to get actors like Burt Reynolds or Ray Liotta or Ben Kingsley? Wtf?
  • 1 thumbs!
    tallteen86 | January 28, 2008
    kik36 - Yeah, I'm sure SOME at least check out gameplay videos, try a short game, and some might very well have played that particular game a lot when they were younger, for example....At least, I'm sure some of the important players (main actor/actress, director, writer, producer, etc) for the movie did, sometimes >_>

    So yeah, if it became standard as a source of reference material, that each of the higher ups at least played through PART of the game(s), the overall quaity would probably be better >_>

    OOOOH! Something occurred to me...since gaming is getting nearly as big as Hollywood, that it would actually become industry standard to hire either some part of the original team that made the game (producers, or writers, or something), or at least hire an 'expert' in said game (or game series)???

    That might help >_> Either way, they'd be able to tell them what would likely make sense for a given scene >_>
  • 0 thumbs!
    the new era | January 28, 2008
    Obviously they never will
  • 2 thumbs!
    TurMoiL911 | January 28, 2008
    The only way that Hollywood producers could make any video game movie good would be to either let the people who actually worked on the video game animate it, or in the case of a FPS, set most of the god damn thing in first person.

    The first-person part of the Doom movie was probably the best part of that movie.
  • -1 thumbs!
    Final Blade | January 29, 2008
    Its cause they don't know what the hell they're doing when making games. I say hire the game devs. If this is anything to go by the DMC movie, God of War movie and Halo movie will suck, if they cut out the gameplay of course.
  • 2 thumbs!
    Gothic Girl | January 29, 2008
    Of course video-game movies can succeed in Hollywood. Heck, practically any movie can succeed in Hollywood if it's done right.
    It's just lazy for directors to blame crappy game-based movies on the poor stories in the original games (as Uwe Boll did). They're the director - They should be able to make something out of a limited storyline. That's their job.

    Most games have decent enough storylines to make an hour-and-a-half long Hollywood movie. If they think the storylines are poor, then they're just looking at the wrong games.
  • 0 thumbs!
    Silver Mirror | January 29, 2008
    I too disagree, why not all games are right for the big screen there are several gems out there which I would believe would work great if done right
  • 0 thumbs!
    Storm | January 29, 2008
    They just don't want to make an exact storyline to the games, though. I wouldn't like that, depending on what game, of course. Games like Hitman, they pulled off the movie pretty well, imo. It didn't follow the story by much, but the movie was good in it's own right. Doom was also pretty good, I liked the direction they went in terms of plot and setting, and the first-person view was amazing. It's really all about capturing the game's essence, it's setting and characters. Then forming a decent plot.

    However, a game such as...FFVII to be made into a movie would have to be exact, fans wouldn't want any changes to that...except maybe not having Aeris die, of course. xD

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