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Brawl's online mode - Filled with errors?

Gothic Girl | January 31, 2008 | News | Wii 
It looks like there are already a few unhappy Super Smash Bros. Brawl fans, with the guys at Kotaku having major issues with the online mode in Brawl.
Many copies of Brawl have already been sold today, so many people will be trying to log onto the online Brawl server at the same time. And that seems to be the problem. Nintendo haven't prepared for the vast amount of people who will be online at once, and it seems that the user cannot stay online for longer than twenty minutes before being automatically logged off.

Currently, Kotaku haven't managed to start even one online match before being logged off. And this would seem to be a problem for anyone trying to log into the online mode.
No doubt Nintendo will eventually fix this, but it seems to be yet another issue that they were not prepared for. And in the meantime, there will be more and more unhappy Brawl fans.
Back before Super Smash Bros. Brawl was released, footage of Nintendo Co., Ltd. in Kyoto and SSBB developer Sora in Tokyo playing each other online surfaced. The online aspect of the game looked very smooth with no lags whatsoever. I'm assuming it is smooth. Assume because I haven't been able to clock a single online brawl.

Sure, the interface is nice and all, but in the last a hour and a half, I've logged on almost twenty times. I have connected to the game's servers, and I have picked my character and battle stage. But, the game hasn't been able to find me a single partner to play against. It searches and searches and then knocks me offline. That's if I'm lucky and actually able to connect. More often than not, it won't let me connect. At all. It's a lot of hassle and not exactly the online experience we've become accustomed to with Xbox Live and the PSN.

Imagine if the entire population of China decided to try to squeeze into the Colosseum. That could very well be what's happening to the game's servers as everyone in Japan tries to fire up an online match.
Rome wasn't built in a day, and neither was Super Smash Bros. Brawl online. So why'd Nintendo think it was?

News Story attached to:
27 comments | go to source (kotaku.com) | send to friend | add alt source
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Comments with -5 or lower "thumbs" are removed from display.

  • 0 thumbs!
    bbb7002004 | January 31, 2008
    Question: Is the writer in Japan, or playing an import copy somewhere else?
  • 0 thumbs!
    Seeker X | January 31, 2008
    Ah, the "Warhawk Crisis" as I'd like to call it. Online got extremely overloaded...but this is pretty bad. Considering Warhawk was online only and Incognito was at least half way prepared. I'm guessing it will take even longer to fix the online in this one.
  • 3 thumbs!
    ConkerASkyJockey | January 31, 2008
    It will be fixed. Mario Strikers Charged had the same situation when it released in Europe and they fixed the issue before the North American and Japanese release.

    Plus, Nintendo cannot simply ignore a overhyped game's errors. Especially, online.
    • 0 thumbs!
      Gogetenks | January 31, 2008
      True. Strikers did have the same issue and it had far fewer people trying to connect. It should be fixed in a day or two, I wouldn't make a big fuss about it. Especially since it's not coming out until March here >_>...
  • 0 thumbs!
    the new era | January 31, 2008
    Oh great More brawl issues, hopefully there are ways past this
  • 0 thumbs!
    Sonic Flash | January 31, 2008
    Why a picture of the colliseum?
    • -1 thumbs!
      Final Blade | January 31, 2008
      I guess its to show "the biggest battle about to begin" as i would call it. Since Brawl is going to be big in term multiplayer and fighting. Its fitting imo.

      Well this is hardly a problem though, Nintendo should have it fixed.
      • 0 thumbs!
        Gothic Girl | January 31, 2008
        ... or you could read the actual article to find out why the Colliseum is there. ^^
        • 0 thumbs!
          Final Blade | February 01, 2008
          I like my reason for it to be honest
  • 0 thumbs!
    Inuyasha19 | January 31, 2008
    They advertised online play, and the majority of the hype is here in America. I highly doubt that they won't fix this before the American release.
  • 0 thumbs!
    NyffTotal90 | January 31, 2008
    I'm sure they'll fix this problem. I'm not worried about it.
  • 0 thumbs!
    KingX2 | January 31, 2008
    They will fix it soon enough. It's a big game, and I didn't doubt it would have some bugs to work out on the online mode.
  • 0 thumbs!
    huntyr | January 31, 2008
    Because the problems are probably related to the game's servers, I'd expect Nintendo to be fixing this problem quickly. Most likely by increasing the size of the server farm.
  • 0 thumbs!
    gotenks992 | January 31, 2008
    Yeah Nintendo will most likely fix the problem. Besides it's only in Japan atm.
  • 0 thumbs!
    Blackfalcon | January 31, 2008
    Typical- People wait ages for a game, and are disappointed. But yeah, Nintendo should fix the problem.
  • 1 thumbs!
    Storm | January 31, 2008
    I'm sure they will fix the problem, just wait for a patch. And my God, it's not the end of the world, there's loads of things to do in this game, such as the solo events and unlockables...do that until the online issues are fixed.
  • 0 thumbs!
    Play ISDF | January 31, 2008
    Gezz, Brawl just isn't doing well. Mass delays, complete lack of a PAL date, an exceptional lack of copies to buy, and now this. Ugh Nintendo really messed up.
  • -2 thumbs!
    Remino52 | January 31, 2008
    Well that was because of the excitement.
  • 0 thumbs!
    IAMJOB56 | February 01, 2008
    Nothing like lettign the fanbase down, eh Nintendo?
  • 1 thumbs!
    Oceanic Sun | February 01, 2008
    It's a bit obvious now that this game is going to be horribly laggy.
    • 1 thumbs!
      IAMJOB56 | February 01, 2008
      Forget lag, this game is just not worth it anymore...
      • 0 thumbs!
        ConkerASkyJockey | February 01, 2008
        Apperently, you haven't read my post. Nintendo already dealt with this and they fixed it before Americans got the game.
  • 0 thumbs!
    Catboy14 | February 01, 2008
    Well this is good for everyone else, because hopefully Nintendo will be ready for when it's released in other places. And even without online, Brawl is still an amazing game.
  • 0 thumbs!
    neto_360 | February 01, 2008
    Nintendo will get things up and running fine I'm sure. There are a lot fo other things the people can do on the game in the meantime
  • -2 thumbs!
    m xdogz | February 01, 2008
    Lol , more problems for the Wii.
  • 0 thumbs!
    Silver Mirror | February 01, 2008
    Yes all lol at other people's problems

    Seriouly dogz be a little more diplomatic with your comments
  • 0 thumbs!
    Capn Droid | February 02, 2008
    Pfft, please. If it lags at all, worry your head off getting the characters and stickers and trophies and beating the game and perhaps ALL the other features of the game. WiFi is not the sole purpose of these sort of games. Especially with all the modes the game has.

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