Games We Love but Wish We Could Love Playing
11 hours 14 mins ago
As they say, going cheap does not pay. Games like Burnout Paradise is showing gamers that the cheap hard drive-less 360 Arcade is definitely not the way to go. And now, Criterion explains lack of full online support for the 360 Arcade, at there official website.
Today, Criterion Games, the makers of Burnout: Paradise released a statement explaining why full online wont run on the Arcade Box, citing memory card size, data read speeds, and community continuity as the primary reasons for the lack of online multiplayer.
From Criterions official website: Its important for us that all online players could show off new content when they go online and unfortunately it wasnt going to be possible to do this by supporting the lowest common storage denominator, the 64Mb Memory Unit, either in size or data read speeds. Crucially we also didnt want to split the playing community between those that have updated data and those that dont. We saw this as vital in maintaining simplicity to all online users; different players having different content packages wouldnt be able to play online with each other.
Heres to hoping that other development teams hold their games in such high regard, and stick to their guns. Even if it means cheap gamers are left out of the fun until they upgrade.
News story attached to:
- Burnout Paradise [PC, XBOX360, PS3]





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