Some exciting new information for the next Resistance game. In the next issue of OPM, Ted Price gave out some new facts. About the story, co-op and some of the weapons you use.

Resistance 2 will feature the Chimera in a major onslaught at the San Francisco Bay Bridge and other American landmarks.

Insomniac games have finally started talking facts. In a major feature of the Official PlayStation Magazine UK they have revealed a number of exciting new details. Resistance 2 continues where the first game finished, with Nathan travelling to Iceland, the base of SRPA (Special Projects Research Administration.) When he gets there he discovers that there are others humans who have been infected by mutant DNA who also have mutant healing and telepathic abilities. They have been bought together as a task force known as the Sentinels, each with their own abilities and weapons.

The Multi-player modes are not tacked-on cameos to the single player game, they are fully fledged co-stars! A lot of work has been put into the co-op. Lead Designer Colin Munson says "Eight players is that sweet team size. It's enough so that you pretty much know the people on your team but it's big enough to let new players in." The co-op campaign will focus on teamwork, with the game testing players ability to work together. "The initial bridge attack forces players to deal with danger from multiple angles. The Titans meanswhile require the squad to divide and conquer, as these behomoths can easily take out an entire squad with one hit from a rocket cannon."

The 60 person multiplayer game will be divided into 2 teams of 30. Each team will be divided into smaller squads with their own objectives. Insomniac will make it easy and fun to get online.

  • There are 3 co-op character classes. Soldier, medic, and special-ops trooper. Each can collect XP points to improve their skills (ala Call of Duty 4.)


  • The Splitter is a new weapon, a mini-gun that can spray a barrage of rounds


  • Special abilities can be 'charged up' by killing aliens. If your shields are down, kill more aliens to recharge.


  • The medic will shoot a special gun on the injured


  • The new stalker has been significantly upgraded in detail level and functionality. It now features a big red eye at the front.


  • New super-bosses. Giant size. That arent taken down the same way as other enemies are taken down. They have full AI, and dynamic animation.
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  • 0
    S v R 2010 Feb 11, 08
    Sounds good. But I think it will either make the game really fun or really easy.
  • 0
    Red 9 Feb 11, 08
    This sounds like pure GOTY to me. It just seems so well put together. Next winter cannot come sooner. RFOM scored an overall 88%, impressive. So if they just add on and refine, I foresee 95%'s. I feel tempted to say Halo killer, but that's immature.
  • 0
    iLLmatic Feb 11, 08
    I never would have thought this game would be coming along so quickly and so smoothly at that. As good as the first one was, it looks like a lab rat now, compared to what they're doing with the sequel.
  • 0
    Red 9 Feb 11, 08
    Hopefully they're not rushing it.
  • 0
    Seeker X Feb 11, 08
    Rushing it? Even if they were, this game sounds Platinum already as it is. This has a bit more info than GI's article though.
    • 0
      Red 9 Feb 11, 08
      True enough, but if a game is rushed, things may be left out that may have made it in had they slowed down. But I'm absolutely positive they aren't rushing it, that much is sure.
  • 0
    Bale Fire* Feb 11, 08
    If you guys noticed most of that info it pretty old. They also got some facts wrong. They the Spiltter is a new gun when it was in the first game
    • 0
      Red 9 Feb 12, 08
      They described the co-op campaign to us, this info is [mostly] new.
  • 0
    Blackfalcon Feb 12, 08
    Oh good, they're aiming to make number 2 better than the first! Good old Insomniac!
  • 0
    Shadow of Death Feb 12, 08
    Ah....The Splitter is 'new'?

    And the 'kill enemies to recharge special meter for shields' seems a bit...meh to me, not in keeping with the previous (first) Resistance game >_>

    The Medic class, from what I read before, sounds interesting...Can shoot enemies too, to recharge some meter, or something, I think?

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