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GamingShogun has posted their interview with Founder and Lead Programmer of Cryptic Comet. Cryptic Comet developed and recently released the turn-based strat game, Armageddon Empires which has been getting fairly positive reviews.
GS) Despite all the positive reviews Armageddon Empires has garnered, a sticking point most reference is the unnecessary button clicking as well as button placement. What happened in the game's design of the user interface which led to this?
VD) Well the interface is really the result of a non professional like me taking a shot at what is really some complex game dynamics. I think it could definitely be improved and Ive added some incremental steps to that. One of my last updates added a timer for the appearance of a message pad that only had an ok button to press








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