139

PS3 Unreal Tournament 3 patch coming March 27th

Guticb | March 19, 2008 | News | Playstation 3 
The Playstation 3 version of Unreal Tournament 3 is set to get a patch on March 27th. This patch will be released for both the US and Europe, but the European patch will do much less. This is because the game shipped to Europe already contained some of the fixes that the patch will introduce to the US version of the game.

Below is a list of all the fixes:
US ONLY

- Made compatible with Euro version (both are patched to the same level)
- Fixed reversed ping sorting in server browser
- Fixed some rare crashes (shutting down, saving with low HD space, AI, etc)
- Fixed a client crash while connecting to server while server it switching maps
- Minor rewordings of various messages
- Fixed mutator mods to not be always loaded, only load mutators when needed
- Added mod import verification for inter-mod package name conflicts
- Fixed weapon/effect sorting in DM-Gateway snow
- Fixed extraneous "Player" entries in campaign scoreboard
- Fixed some getting stuck and outside the world bugs
- No longer display "Player is on red/blue" messages in campaign
- Fixed a Torlan bot pathing bug
- Fix for too many custom characters causing texture corruption
- Keyboard jump now does Smart Jump
- Fix for tilt controlling player sometimes
- Removed Warfare Score Limit of 0 in UI
- Disabled 3d sound positioning on mission briefing sounds
- Fixed exploits with ViewNextPlayer in rare cases
- Fixed some HUD positioning bugs
- Fixed a Darkwalker AI bug
- Fixed some teleporter timing bugs
- Fixed low-bandwidth, large player count connectivity

EURO AND US

- Mods now on root of memory device, can download easier from PS3 web browser
- Fixed VOIP quality issues
- Fixed some headset connection issues
- Added support for full character mods (heads/premade whole characters)
- No longer need to reboot after importing a character mod to see it in menus
- DLC no longer acts like a user mod (being listed in MyContent and causing disable mod crash dialog)
- Fix for bootup and import slowdown with many mods installed
- Add a VOIP icon when VOIP is active (button held down)
- Fixes for corrupted the auto-mod-download cache
- Fix for flickering auto-download text
- Fix for getting stuck in multiplayer menu if you get in before gamespy connects
- Fixed a mod problem with switching between mod and shipping maps with clients teleporting randomly
- Fixed a mod problem with multiple gametype mods installed, only first one imported would work
- Fixed Leviathan deploy icon
- Bots now respect players feigning death (depending on bot skill level)
- Bots now respect sandstorm "blindness"
- Fix for bots picking linkgun mode
1 comments | go to source (utforums.epicgames.com) | Add to favorites! favourite this article | send to friend
Register as a member to subscribe comments.

Comments with -10 or lower "thumbs" are removed from display.

  • 0 thumbs!
    iLLmatic | March 20, 2008
    I was really hoping to see a normal PC speed option for PS3 and auto custom map load for death matches. This makes me sad.

This news story is archived and is closed to comments now.

Submit Newshelp

Top Contributors

This Month
Gothic Girl 2470 pts
chautemoc 1374 pts
Deathsythe 1102 pts
Tyranitar24 1084 pts
Akira_EX 873 pts
Silver Mir.. 851 pts
Cruxis Mana 306 pts
NSX 287 pts
Krunal 259 pts
Final Blade 252 pts
All-Time
Gothic Girl 16729 pts
Krunal 12070 pts
Linkin Par.. 9940 pts
Final Blade 8858 pts
xsynergyx 8079 pts
Silver Mir.. 8037 pts
mistermostyn 7868 pts
chautemoc 7826 pts
ITANI 6350 pts
Akira_EX 6053 pts

Stats

Today
Published News: 15
Comments: 137
Points Given: 245
Users Registered: 0
This Month
Published News: 544
Comments: 5106
Points Given: 9636
Users Registered: 34
All Time
Published News: 10223
Comments: 69480
Points Given: 164485
Users Registered: 509

Conventions / Trade Shows

(0.2184/d/aeon)