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He drew a car!!
The cool thing about this game is the ability to draw many different two dimensional objects and have them come to life within the expanse of the game and interact with their own real-time collision detection and what not. That's what's so cool about this game. It's just that Real-time Crayon Objection Creation with Collision Detection doesn't sound that good.
I was just opening up a topic from a very general perspective, in that there's something new being experimented with now within the realm of video game physics..and developers could continue to explore that route, because there's more to explore now than there was before. When talking about video games, "physics" no longer just applies to things like collision detection, it applies to a much broader spectrum of things. That's all I was saying.