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According to a job posting by 2K Marin, 2K is seeking designers with Wii and PS3 experience to help develop BioShock 2. This is in no way an official confirmation, but it's interesting to note that 2K is seeking designers with Wii and PS3 experience.
The 2K Marin job listing, published to Gamasutra, seeks a "Senior BioShock 2 Designer" with five years of experience across "PlayStation 3, Xbox, and Wii" platforms.
More convincing evidence in the case of at least a PS3 version of BioShock 2 is found under job qualifications: "PlayStation 3 experience is required."
Additional sources:
- BioShock 2 Bound For PlayStation 3 (and Wii?) (kotaku.com)
- via gamepro.com
Latest comment:
Most recently commented on by on Apr 8, 2008
Most recently commented on by on Apr 8, 2008




Comments
In no ways a PS3-Bioshock indication. This is just as bad as the idiots who insist Haze is still multiplatform...
Wii sounds doubtful, PS3 though I think will happen.
It'd be even awesomer if this came from ITANI, lol...
Also i like to point out Supernouva posts an article that they were hiring PS3 developers to help with bioshock devs so this is a strong possibility
here
I got thumbed down for being reasonable? Oh the hilarity.
if it comes out is it going to be a hit like on the 360?or a disappointment?
only time will tell...or the creator people...
Just to be serious for a moment, this is very possible i mean BioShock 2 probably won't be a continuation on BioShock 1, making it possible to have the sequel only on another system without the original, this could be very much possible... Though it could be for the Knights of The Old Republic sequel.
If you know of one, please tell me, cause I'll order it online as soon as you do.
Jesus.
If done right, the motion controls would suit the special powers used in the game well, and FPS controls with the Wiimote are excellent when properly implemented. However, if 2K simply downgrades the visuals and throws in some waggle, any Wii version would be terrible. If true, BS2 on Wii would be wholly dependent on the effort put into development.
I also want to mention that Microsoft has no control over this game. 2K developed and published the title, so they can bring the sequel, or even port the original, to whatever console they choose.
This would be coming to 360 too though... Right?
The Wii has already had numerous successful FPSs with stellar controls. Bioshock isn't the most technical game to control; point, shoot, etc. It's the environment and interactivity with it that made Bioshock wicked.
I don't get it. Do other companies deal with sunshine, hugs and puppy dogs that this is wrong?
It is the sad history of Microsoft though that they tend to dislike competition and do some underhanded things to rub them out. This isn't exclusive in any way to just video games. It's not unnatural or anything, but like the first poster said I wouldn't be surprised if MS did something to strike against this.
And Donnely, in response to your comment waaaay up there: MGS4. Gameplay videos speak for themselves.
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