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Lair Patch Allowing Analogue Control Now Available

Krunal | April 14, 2008 | News | Playstation 3 
The much wanted Analogue Control Patch for Lair (which was given fairly low scores since it required you to use the SIXAXIS's tilt) has now been released. With the new update you can now control the in-game dragons using the Analogue stick as opposed to moving the controller in the direction that you want the dragon to turn.

Will this help boost the ratings? Only time will tell...

Also note this is only available for Europe for the time being.

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  • -1 thumbs!
    Sereph | April 14, 2008
    Oh look Sony, your "revolutionary" control scheme for Lair sucks.

    I may actually want to play it all the way through now and maybe I can enjoy it this time.
  • 0 thumbs!
    Red 9 | April 14, 2008
    It will not help boost ratings. In fact, ratings might go down because everyone knows it was too little too late.

    Also, I don't think they shouldn't implement SIXAXIS in future controllers. Devs don't use it anymore, and most people hate it.
    • 0 thumbs!
      jmac353 | April 16, 2008
      It's stupid to not include it. I mean leave the option there, it's not hurting anyone if it isn't being used. Where's the logic in taking it out?

      I don't LOVE motion controls but it works nice in some situations and I'm glad it's there. Don't take that away from the few people that do not have a problem with it. Just make sure that motion controls aren't mandatory but still available and everyones happy.
  • 0 thumbs!
    Final Blade | April 15, 2008
    Correct me if im wrong but i could have sworn i posted it this already?

    Yes this has been posted before, however i can't post a link though
  • 2 thumbs!
    Silver Mirror | April 15, 2008
    Why does everyone hate the SixAxis? Just because Lair used it badly doesn't mean other games will, Ratchet and Clank Future and Warhawk are perfect examples on how to implement Motion sensing into a game
  • 1 thumbs!
    jmac353 | April 16, 2008
    Okay. So I have actually completely beaten Lair before this patch with the original Sixaxis controls and I just downloaded this patch last night and played some of it.

    I can honestly say that I enjoyed the SIXAXIS controls much better than these new analog controls. It's very simple why this is true. The game mechanics simply do not work well at all with analog sticks. The game controls loosely with or without analog control. Factor5 wanted you to be the person on the back of the dragon controlling the reigns, hence the lack of tight cornering and responsiveness. It works well through SIXAXIS implementation and I honestly won't be using the analog controls if I ever want to play this game.

    This game has some really fun levels, other times it's just frustrating, not due to the controls, just due to what they ask of you within the levels. They expect too much of you sometimes. It's very reminiscent of them asking too much of you in their other games, Rogue Squadron which could get hectic as well.

    It did not feel right at all to play Lair with analog sticks.
    • 0 thumbs!
      Seeker X | April 16, 2008
      Good to see I'm not the only one who feels the same way. After playing Lair and getting used to the Motion controls, I can't see myself playing it with the Analog sticks.
  • 0 thumbs!
    Red 9 | April 16, 2008
    All I want to do is fly the new dragons, I loved the second dragon you got in the game, I wonder what the new ones are like.

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