The Skyrim 1.4 patch that was released on Steam last week is now arriving on...
14 hours 11 mins ago
Interesting to see how people from outside the gaming industry related to and view GTA and other games. From Forbe's view, even though it's controversial, it's all dollars and sense.
When did a videogame release become such a big deal?
Well, the U.S. videogame industry is worth a whopping $18.8 billion a year--that's less than McDonald's makes selling burgers and fries but 2.5 times as much as all the music CDs sold last year. It's also enough money to turn even the most conservative of entertainment executives' heads. Scott Steinberg, vice president of product marketing at Sony Computer Entertainment America, predicts we're about to see the "GTA Effect"--box office sales, television ratings, Internet traffic will all dip as everyone "hunkers down" to play through "Grand Theft Auto IV" on game consoles. Of course, he gets paid to say things like that.
News story attached to:
- Grand Theft Auto: Liberty City Stories [PS2, PSP]
- Grand Theft Auto: San Andreas [PC, Xbox, PS2]
- Grand Theft Auto: San Andreas Special Edition [PS2]
- Grand Theft Auto: The Trilogy [Xbox]
- Grand Theft Auto: Vice City Stories [PS2, PSP]
- Grand Theft Auto [PC, PSX, GBC]
- Grand Theft Auto Compilation [PSX]
- Grand Theft Auto Double Pack [PS2, Xbox]
- Grand Theft Auto IV [PC, XBOX360, PS3]
- Grand Theft Auto: London 1969 [PC]
- Grand Theft Auto: Vice City [Xbox, PC, PS2]
- Grand Theft Auto 2 [GBC, DC, PSX, PC]
- Grand Theft Auto Advance [GBA, PC, Xbox, PS2]
- Grand Theft Auto: London 1969 [PSX]






Comments
I hope to see it become a GOTY candidate.
This list is actually quite pointless. And I'm sure we know much more than these ten things.
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