Following its dissapearance from the Gamecube release charts DK bongo blast is now set to be released for the wii instead, a Japanese release date is set for 6/28.

Following its sudden disappearance late last year from the GameCube release charts, DK Bongo Blast has at last resurfaced on the pages of the latest Famitsu. As previously reported, the game has taken the Super Paper Mario route and is now due for release on the Wii.

Unlike Super Paper Mario, DK Bongo Blast was scheduled to make use of the GameCube bongo controller peripheral for its controls. The Wii version has been modified to control via the Wiimote and nunchuck. You shake the two devices in turn to accelerate, shaking just one to veer in a particular direction. To jump, you raise the Wiimote and nunchuck together. You can also punch enemies and obstacles and throw barrels; we presume developer Paon has thought up some clever control options for these moves.

The Famitsu article makes no mention of support for the GameCube bongo controller. We presume a decision to not support the peripheral would require a name change.

DK Bongo Blast will feature 16 courses set across 7 worlds, Famitsu reports. Four players will be able to battle via split screen.

A Japanese release is set for 6/28.
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  • 0
    Sakura Apr 14, 07
    This game looks like it is going to be a lot of fun. I can't wait to try out the Wiimote and Nunchuck with this game. I hope it isn't too difficult. Tehe. ^^;
  • 0
    Gary Apr 14, 07
    Yeah I enjoyed the gamecube versions of the game so this looks interesting, though I am maybe a little skeptical of the wii mote for a game like this rather than bongos.
  • 0
    tornjinX Apr 14, 07
    I never played the GC version, but this one sounds like fun, and i am glad that the wii-mote\nunchuck is used.

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