Batman: Arkham Asylum was in development for years, and it was a complicated process. The team at Rocksteady Studios decided to pull out some neat / cute / pointless facts about the game and its development for your enjoyment.

Pretty funny. Enjoy~

  • For some of the motion-capture scenes of Harley Quinn, we actually use one of the male producers!
  • Some of the SFX for the air-con vents are recordings of the audio director's fridge at home.
  • Three cans of whipped cream are used to create the sound effects of spraying the explosive gel.
  • When you first enter the penitentiary and are confronted with the wall of sound from the room full of lunatics, this is a recording of the entire development team!
  • Titan Ivy consists of 44,674 polygons.
  • Six Rocksteady babies were born during the development of Batman: Arkham Asylum.
  • The Rocksteady hacky-sack team managed 72 keepie ups between them. (Is this a world record?)
  • The Rocksteady team consists of 14 different nationalities.
  • The word ‘Joker’ is said 384 times in the game.
  • Nine members of the team support Arsenal Football Club, the most supported sports team in the company.
  • There are 4,556 AI navigation nodes on Arkham Island.
  • Combat went through three distinct revisions – the first one being a full rhythm action game! The second one was prototyped in 2D, which popped up whenever you got into a fight, and involved colored circles bashing into each other. This actually formed the basis of the final system.
  • We experimented with hundreds of control systems, right up until first submission.
  • The pictures you can find scattered around the floor of the asylum are of different members of the development team mostly from various team jollies!
  • The top of the Arkham Mansion Clock tower is 145 meters above sea level.
  • The main Intensive treatment lobby map was checked into perforce 883 times.
  • There are 314 breakable TVs on Arkham Island.
  • Over 14,000 post it notes were used on the schedule board by the production team to manage the scheduling of the game.
  • There were 174,405 separate art, code, design, audio and animation check-ins to make Batman: Arkham Asylum.
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  • 1
    Storm Oct 3, 09
    Haha, my favorite one was the six Rocksteady babies. xD
  • 1
    Kave En Oct 3, 09
    Whip cream. Nice. Some of the others were hilarious, too.
  • 1
    RabidChinaGirl Oct 3, 09
    quote
    When you first enter the penitentiary and are confronted with the wall of sound from the room full of lunatics, this is a recording of the entire development team!
    That must have been a lot of fun for the team.
    • 1
      Tiger of Wu Oct 3, 09
      I think it was recorded secretly and that's just what the place sounded like anyway
      • 1
        HisServant77 Oct 3, 09
        Ah man that'd be one freaky place to work. That honestly was the only time I got the chills in the game and wanted to get away from those noises as fast as I could! Haha
  • 0
    BANDITO ATTACK Oct 3, 09
    The Rocksteady hacky-sack team managed 72 keepie ups between them. (Is this a world record?)

    wtf. i wonder how many people that was. @_@

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