"- Puzzle action game masterpiece of VALVE, [PORTAL]! There is no guy does not start,
"Cancer incidence portal" is "Aperture Science Handheld Portal Device" thing, Prop rainy day
Appearance is made to the replica!
- Intact during the game, the mobile device space of a dream that brings together the technology's science aperture
Fully reproduced. Light blue and orange is equipped with the gimmick of course.
Can enjoy the beautiful design of unique products VALVE, fan is a must-see item.
T..."

"GamingUnion: "One of the most anticipated titles of early 2012, The Darkness II, hit store shelves this week, but could another iteration in the series be on the horizon sooner rather than later? Yes, if Digital Extremes' president, Michael Schmalz, has anything to say about it. During an interview with Gaming Union on the eve of The Darkness II's launch, Schmalz expressed that his team is "interested" in working on The Darkness III… if publisher 2K desires it.""

"GamingUnion: "This week in gaming brought the release of one of the most anticipated titles of early 2012, the sequel to 2007's critical hit, The Darkness. To the mark the occasion, we sat down with Michael Schmalz, president of Digital Extremes (the team behind The Darkness II). Our wide-ranging discussion on the eve of the game's launch touches on topics such as Digital Extremes' relationship with publisher 2K, the creative forces driving The Darkness franchise, potential scenarios for The ..."

"GamingUnion: "A problem highlighted so often in the first-person shooter genre is the lack of any real story. Too much focus is placed on heart-pounding action and it tends to draw away from the identity of the character, and what they represent or are trying to accomplish may be lost in a hailstorm of bullets. Not that there's anything wrong with that, but it's hard to have your title stand out in the crowd when it's not attempting to try anything new. Enter The Darkness, an IP that's always..."

"Even with each hero being framed within these stereotypes, the humor and rapport that each character has with one another makes for all of the encounters to be enjoyable without feeling overplayed. The puzzles throughout Trine 2 are the real draw to the game and while some of them may leave you scratching your head for a few minutes, the game never feels cheap or illogical. Playing solo is fun, but playing with friends is truly one of the best co-op experiences available."

In a financial report from Activison, it was said that they planned to grow Call of Duty Elite, but to also release a new game this year. Usually having to wait until E3, you can read the details much earlier here, a must for any Call of Duty fan

"GamingUnion: "The somewhat contentious reimagining of the Syndicate IP spawned a multiplayer demo for both the Xbox 360 and PS3 on January 31st. Most of the groaning centered on the belief that the beloved corporate warfare simulator would be reduced to just one more retail title forcibly shoved into the first-person shooter mold in hopes of making a buck - or perhaps would be a poor-man's copy of Deus Ex, trying to capitalize on the cyberpunk/Metal Gear Solid mash-up of that title. The fond ..."

Ubisoft has announced that Ghost Recon Online is heading into a closed beta testing for which players can sign up for. GRO is a new free to play online game for the PC.

Codemasters will releasing the DiRT 3 Complete Edition on March 9th, 2012 which expands the game with 12 new routes in two locations, new packs and additional cars.

Gamesta.com has all the latest details surrounding Paradox Interactive. The biggest indie publisher will come to Game Developers Conference (GDC) 2012 in San Fransisco with as much as 3 new titles, plus what they had already announced. It's busy times as always for the cult company.

When Tim Schafer appealed to the fans to help make a new game at his Double Fine productions, not many people expected their goal amount of money to be met - and exceeded - in less than 24 hours.

GamerNode recently had the chance to speak with Dear Esther creator Dan Pinchbeck about the design process, the benefits of remaking the game, and the state of videogame development.

Default Prime writer Kyree Leary has recently been thinking about bosses in video games. Specifically, how many of them cause him to not finish the game. From Final Fantasy to Shank, Kyree goes on a rant about his problem with some of their bosses.

G4 has compiled all of the gruesome Darkness II executions and added some catchy swinging music for the viewers' enjoyment. Check it out for awesomely synced dismemberment!

"Vice president of PR and marketing at Bethesda, Pete Hines, announced on Twitter that "It's coming! 1.4 should go up on XBL early tomorrow.” He also said that the "PS3 update is looking good too." It seems that there are just a few technicalities to work out and that they will "update if we get more info from Sony.""

One new “Playstation 3 the Best” title in addition to two new “PSP the Best” games have been revealed by the Japanese branch of Sony Computer Entertainment.

"The development of the new game will be documented at every turn by 2 Player Productions, which created the Kickstarter-funded documentary Minecraft: The Story of Mojang. All backers who contribute $15 or more will get access to the serialized documentary, as well as early access to a PC beta and a copy of the finished game (both through Steam). Signed posters, original art, and lunch with Schafer and Gilbert are among the perks backers can get at higher tiers."

Download and multiplayer only Batman first-person shooter spin-off Gotham City Impostors has launched today, and now it has also been announced that the game's first major DLC pack, due out in March, will be free.

"I’ve been pretty clear on the fact that I love Fallout in all its forms. From the classic turn-based RPG by Interplay to the first-person sequels by Bethesda. When I heard that there was a game called S.T.A.L.K.E.R. Shadow of Chernobyl that would let me wander around a radioactive wasteland using a mix of first person shooting, RPG and free roaming I was terribly excited because it sounded a lot like Fallout 3. I’m afraid that I wasn’t cool enough to have played S.T.A.L.K.E.R. when it came..."

"Underwater, Skyrim is devoid of the life that makes the world above so interesting. Submerge, and suddenly the brilliance of the wind swirling across the ice melts into nothing but a heaving vastness of unbroken brown. Beneath the surface, beneath the sea, there is nothing."

It was recently announced that the Xbox 360 has topped all consoles in worldwide sales last year for the first time since 2006. This would have been huge news just a few years ago. What happened to the console war?

"The Unreal Development Kit is amongst a number of kits available to the general public so that just about anyone can make their own game using the Unreal 3 engine. This has resulted in lots of indie design teams putting together elaborate games using Epic’s professional caliber engine, but it also means that fledgling designers are now able to try making a game too. One such newcomer to game design is Melissa Lee Shaw who created Grand Invasion: A Full-Scale Assault."

Square Enix takes players into the Hong Kong criminal underground as an undercover cop in the open-world game titled "Sleeping Dogs" releasing in the second half of 2012.

"I mean I get a lot of, on Twitter or whatever, daily questions about Psychonauts 2. And I would love to do Psychonauts 2, I've actually pitched that to publishers several times and no-one has taken the bait so far" All that is currently stopping him is the financial aspect, he explains by saying that "I'd love to do that game, but I'd have to convince someone to just give me a few million dollars, that's all." But now Markus 'Notch' Persson has announced via twitter that he would love to hel...

"Ask yourself, if you will; what is a game?

I suppose you could see the question from any number of angles, any number of interpretations. You could view it mechanically – a typical game involves an actor, maybe several, multiple mechanics, parameters. You could take each individual aspect of a game and put a magnifying glass to it. Or you could take it at its most literal definition; something to be played."