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Everyone knows that LBP is Son'y biggest title this year and has driven everyone LBP mad. Well what is Microsoft going to do to conflict this? Well they resently announced a new based icon-driven tool that will allow gamers to create their own games. You can click the link to view a video of this as well.
At its Professional Developers Conference in Los Angeles this week, Microsoft Research unveiled its project Boku, a PC and Xbox 360-based icon-driven tool designed to let users create their own games and using only an Xbox 360 controller.
Boku has been created to be compatible with both Xbox 360 and PC. Though it's not yet been announced when or how the project will be delivered to users, Gamasutra's sources have indicated that it's planned for an Xbox 360 release of some kind in 2009. (Coincidentally, Microsoft is about to open the Xbox Live Community Games download portal, which will showcase XNA-created titles of all kinds.)
Microsoft Research's page for the project says, "It is designed to be accessible for children and enjoyable for anyone."
News story attached to:
- LittleBigPlanet [vita, PSP, PS3]
Additional sources:
- Microsoft climbing LBP bandwagon with Boku ? (kotaku.com)
- Microsoft planning kid-friendly programming on Xbox 360? (neoseeker.com)
Latest comment:
Most recently commented on by on Nov 6, 2008
Most recently commented on by on Nov 6, 2008







Comments
So they copy us? GTFO.
DAMN those clever bastards! They'll never be as original as trophies!
This is an XNA tool. Just because Microsoft "thought of it first", doesn't mean they can do it better. Jeez, everytime it's like "except M$ thought of it first! OWNZORZ!"
Whenever someone creates something slightly similar to a Sony product, regardless of if it was thought of before or if it is totally different. everyone is all like
"ZOMFG THEY ARE SUXIORS AND COPYING US LOL WHAT NOOBS THEY CAN FINK OF ANYTHING"
I don't have a side because I don't care. I don't care if Sony copies something and I don't care if Microsoft copies something because all I want to do is play Fallout 3. Sony releasing Wars of Gear and Microsoft releasing SmallLargePlanet-LikeThing doesn't affect me. I just hate it when people like Shattered use the word "US", as if Sony cares about individual customers at all. Especially when in this situation, he's using faulty evidence and angry at Microsoft for doing the exact thing Sony has done/will do: copy successful trends.
As far as this I hardly see this anything as huge as LBP. Thats not to say it isn't going to be well, just for the simple fact that LBP seems to be a real original idea Sony came up with first.
After saying such stupid shit you then go on to say my comments are thumbed up by fanboys for no reason?
Final Blade, every time I think you couldn't get more annoying or illogical, you push it to the next limit. What the hell. You make no sense.
I've got to learn to ignore your comments. I don't think a single person on this planet has ever agreed with or even understood what you have to say, so replying is a waste of time and only makes me look bad. I'm a weak person when it comes to replying to idiots.
And my post is pretty clear cut to what I was talking about.
Jokes on you cause they have and I can remember 20 different occasions where they have.
You was already bad to begin with, how can you make yourself look any worse?
Just wait for the 360 fanboys to rush this one saying "haha we've got our own LBP that's 700X better than yours! Yours sucks arse!!!"
If it is, then Sony fans better throw away their PS3's now, as Boku is just an XNA game, which means LBP would be beat out by a downloadable title. But this is not the case, it only is a smaller game with similar elements.
Sackboy is extremely sexy, and LittleBigPlanet looks awesome. Once my PS3 is fixed im getting it for sure. This just lacks that polish to me. Then again, I guess it could turn out ok. Not in my eyes...
LBP is a game, This is an XNA tool.
It was lookin' pretty good.
So...what makes you think a thumb down will make a difference then?
If this has less boundaries and rules then i can see it being like other creation tools that say they make creation easier and more fun but just turn out having the 4 most basic tools fun to use, but then forget to mention you still need to know C++ to a stupid level to make the AI even work.
So while i think Boku looks really nice and it does offer more freedom which it should do it is a tool after all i just think we have been here too many times, RPG Creator, FPS Creator they all say it's easy to use but it's never easy enough.
So good luck Microsoft but i think millions will lose sight of this tool once their dreams of creating an XNA game are shattered by it's "limits" in the fun and ease of use side of things.
Besides, you just can't beat the charm of LBP and Sackboy.
I realize some people think we're just defending, but there are plenty of good reasons why LBP is as good as it is, and why this doesn't seem to be. Besides, the color palette of Boku just annoys me...
commenting to the comments above btw.
I don't agree with everything Final Blade says on GG, but he makes a good point -- it's hard to be original nowadays in ANY field, not just gaming. Achievements were a good idea, and other games including MMOs started churning out their own version of it + titles. Sony has their Trophies, Guild Wars had Titles to show off how much time you wasted on the damn game, and World of Warcraft is now following suit with their own set of Achievements AND corresponding Titles.
Do you really think these executives and developers are going around having slap fights of their own while screaming "YOU COPIED ME"? No, they're not. They're watching each other like like hawks and drawing new ideas from pre-existing concepts. So sue them.
And so what if Boku is similar to LBP? And so what if Resistance is similar to Gears of War 2? Aren't those compliments to the "original" game, by using them as basis(es?) for comparison? Jeez, just leave each other alone already.... or keep whining, since I know crying about dumb things is like oxygen for fanboys.
I agree, I mean just about ALL the areas have been combed over with a fine-tooth comb as far as original ideas come. The best is what we call . . . being "different" as in not going along with the majority, which both of these things (LBP and Boku) do.
Devs and companies watch each other, and sometimes even befriend one another, to see what actually SELLS . . . then they see about doing it also, hoping perhaps to add their own spice to the mixture.
Have you seen the commercials for Home? They do look like the Sims. In fact, my sister thought it was the Sims when she first saw it, because she likes the Sims...and both games let you customize stuff in a similar manner.
Ameer I was talking about Originality. I said it either has similar quality as sims or that other thing xbox had, I never said it was like it. I was comparing the features. Not at all did I say Home is like this. I know its not like Sims, im not stupid you know. Just making the point about how there's very little originality in the gaming world.
I think you are stupid. Having a virtual user interface isn't lacking "originality" because it really comes down to the execution and the features available. The Sims is completely different from Home in terms of features, design, and "intent". It may be similar to the NXE in the sense that they're both used to communicate and socialize with others over the respective networks, but other than that the similarities are few and far between.
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