Intern Perry gives his thoughts in a preview of the upcoming PixelJunk Shooter for the PS3. So far this is looking like a game that most people into this developer will already be picking up.

Like most other modern say shooters, PixelJunk Shooter relies on a dual stick control scheme—the left stick makes you go and the right changes your direction. The player floats around a cave-like environment flooded with water and molten lava while rescuing astronauts from giant bats and the crumbling geographical hazards that surround them.

Using your crane (aka a giant stickyball on a chain) and an endless supply of missile, you can destroy certain walls and barriers to unleash water onto lava—and vice versa—to gain access to your imprisoned spacesuit-wearing buddies. When the water and lava touch, destructible ground appears. This means you can now shoot your way through the dirt and access areas that were formerly off limits.

Just be careful not to drown or melt your boys. They probably wouldn’t take too kindly to that.

All in all, PixelJunk Shooter is the perfect mix of aesthetic beauty, mild shooter action, and laid-back puzzles to keep you entertained for hours. While the demo I played never provided any brain-crushing challenge, I’m sure the final version will offer some crazy spike in difficulty, forcing me to yank the hairs from my head one by one as I struggle to complete the damn thing.
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