Top 5 Sonic Games
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At this year's E3, Kotaku got their hands on the demo of Demon's Souls and were very interested in the game's unique take on characters' and enemies' deaths...
One of the odder things about video games is all the work that's put into new ways of killing virtual enemies or having one's own character meet their doom. Atlus' Demon's Souls showed a new twist at E3.
The hook for the game are the ghosts that appear. They appear to be other players' characters or enemies running in unexpected patterns through the levels that you're playing, but not quite. They're not, the developer playing the game in front of me explained, programmed by the Demon's Souls' creators. They are generated by the game's other players and randomly sent out to haunt other people's games.
This is a very different approach to pulling other people's content than Spore pulling in your buildings into my copy of the game or even of me downloading ghost data for your run through a Mario Kart track.
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Comments
Thumbs up Atlus/FROM Software
Very cool system if you ask me.
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