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IGN recently got some hands-on time with the upcoming RPG Resonance of Fate (known as End of Eternity in Japan) and they were impressed with it's "deep" battle system, "John Woo styled" characters, and "cinematic" gameplay.
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[Discuss in the Resonance of Fate forum]
I didn't have much time with Resonance of Fate, but I was impressed by the combination of elements that seem to infuse a hefty dose of strategy in the standard RPG format. Tossing out swords and magic in favor of acrobatic gun battles gives a new spin on the genre, and the steampunk environments mixed with the puzzle segments of the hexers adds to the exploration of the game.
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Mainly because they didn't even bother re-syncing voiceover for the english version.
The battle system and concept are pretty interesting, as is the whole rebuild the tower idea.
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