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Another preview for the game Monster Hunter Tri for the Wii has just been posted up. Go to the source to find out why they think fans will buy it for the lure of smacking something with a big weapon, as opposed to something like the amazing environments.
We spent most of our youth hacking up make believe monsters. Tree stumps, bushes, neighbours’ pets – all it takes is a bit of imagination and no friends. It’s the key difference between gamers and non-gamers. The non-gamers embraced the magic of childhood looking for Where the Wild Things Are. We, on the other hand, asked Where the Wild Things Are Because We Want to Hit Them With Rakes. Gamers are destructive. Luckily, so are Capcom.
Death comes quickly in Monster Hunter Tri. This was much easier when the monster was a trash bag full of leaves. But you persevere; the lure of wrenching out a spine is too strong. And we’ve not even stepped off Moga yet, into the ice, desert and underwater realms beyond.
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