Phillip Rejmer of Allegedly Speaking previews Bungies final installment in the Halo series. Will Halo Reach be the game that returns the series to glory, or fall short?

Based on all the information coming out about Halo: Reach it seems that Bungie's basic philosophy has been, "The sequels to the first Halo sucked. Let's fix that." We've already seen a little bit of this with Halo: ODST, wherein Bungie returned to some of the core elements of Halo gameplay and ditched many of the changes introduced in Halo 2 and 3. Reach seems to continue this idea while trying to invigorate the franchise by introducing greatly improved graphics and additional gameplay mechanics.
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