Seven 45 Studios has unveiled a real guitar as the controller for their upcoming PowerGig: Rise of the SixString. The Kartel recently had the opportunity to preview the game and new controller in an exclusive meeting this week at GDC.

In fact, the guitar is actually backwards compatible with existing guitar games, and other guitar controllers will work with PowerGig as well.
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  • 1
    Fury Mar 13, 10
    That's kind of cool for people wanting to learn how to play. Though, I would think they would have already bought a real guitar by now if they were really that interested from playing RB/GH.
    • 1
      Daweii Mar 13, 10
      I think that this is the bridge. Many people buy guitars and many get lessons, but once they are at home at times finding the motivation to learn at home can be hard. This game may be the bridge as in chord mode it will be teaching you the actual chord progressions of the song. So while playing you will be learning, you will also be building up string knowledge, finger strength and perhaps even how to pull off basic bends and pull offs depending how in depth this game gets.
      • 0
        Fury Mar 13, 10
        Yeah, I suppose you're right. It could serve as a bridge assuming the game can actually serve as a good teaching device.

        It would be pretty awesome if they make something similar to the usermade songs from GH4, except you can use the entire fretboard. It would be a bitch to try to sightread all of that in real time, but people could slowly learn whatever they song they want using the feature in a practice mode.
  • 0
    Paradox Mar 13, 10
    Nice. It can be like guitar practice, the to be good at the game you're going to actually have to have skill at the instrument.
    • 0
      Daweii Mar 14, 10
      Master of Puppets on Expert... Actually play the song note for note perfectly, you get a trophy for nailing the solo.
  • 0
    Daweii Mar 14, 10
    The only way this game will be a success is if it allows the user to slow down each track to a speed of their choosing, as for a complete noob throwing them in with a track at full speed when they don't even know how to transition chords or even individual strings will be impossible.
    • 0
      Paradox Mar 14, 10
      I don't even think this game is going to be successful. The buyer would have to have a little bit of knowledge on the instrument.

      If you were doing the guitar though, they'd probably only let you do the rhythm guitar. Like, you'd have four downstrums every measure, instead of you trying to switch cords and play to the actual music.
      • 0
        Fury Mar 14, 10
        Well, they would have to throw in more complex stuff somewhere. Once you actually get good at it, or if you already play the guitar, you would want more of a challenge. The idea of being able to slow it down is best, then you can just work your way up to playing it full speed.

        I doubt the game would be that advanced though. If it were, I would buy it. It would be a pretty fun way to increase my guitar playing skills.
      • 0
        reaver11 Mar 14, 10
        Unless the game has certain features that alloows users to play the game with som ease, I'm gonn agree with you. RB and GH are successful because they are great party games. This one doesn't look too much like a party game but more of a private tutoring session for aspiring players.

        But who knows. Maybe it'll be a hit. I just doubt it though.
  • 0
    gundambond007 Mar 14, 10
    Yes teach more people how to play the guitar. There aren't very many were I live. At least not that I know of?
  • 1
    Hideo1 Mar 14, 10
    This is stupid. People wanting to play an instrument would learn the instrument properly. Do you know why GH and RB are so popular? Because they don't require learning an instrument.
    • 0
      blazeboy11 Mar 14, 10
      This doesn't require it either. But for those who are interested, it can serve as a bridge, as somebody else mentioned.
      • 0
        Hideo1 Mar 14, 10
        What's the point of playing an instrument if the point isn't to play an instrument?
    • 0
      gundambond007 Mar 14, 10
      True I had to teach myself and now I'm not so bad. Do you play?
  • 1
    BANDITO ATTACK Mar 14, 10
    first act is known for making terrible equipment. keep that in mind, everyone.
    • 0
      Daweii Mar 14, 10
      I don't think anyone buying this would stick with this guitar once they get good. I mean once you know the basics to a high level anyone can justify going out and buying a good amp and a high quality guitar. I am sure this guitar is perfectly fine for game play and some moderate amp usage.
    • 0
      Fury Mar 14, 10
      Should be fine as long as the action on the strings are set right. I received a First Act when I was like 8 and the strings were on a slope. The further up the fretboard you went, the more impossible it was to play, especially at that age when your finger strength isn't strong enough to push the strings that far down to hit the frets.
  • 0
    Ech0ez Mar 14, 10
    Doesn't this effectively defeat the whole point of playing music games to begin with? I've never particuarly cared for them so I don't know what the appeal actually is, but I always assumed what people enjoyed about them was the fact you didn't need to learn to play an instrument.
    • 0
      Paradox Mar 14, 10
      Exactly.

      I still don't see the point of this. Only the people with musical talent could become good at the game.

      Unless the game teaches you how to play...
  • 0
    Province Mar 14, 10
    At F***ing last!

    Now I can FINALLY beat expert =D

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