Eric Duncan has provided his hands-on impressions with Realtime Worlds' APB from PAX East 2010. APB is a massively multiplayer online shooter that is being published by Electronic Arts.

On that note, the “society” aspect of APB is paramount. The game’s two sides, Enforcers and Criminals, are constantly at war, with Criminals gaining points by committing crimes against civilians and Enforcers waiting for a literal A.P.B. to start a mission. If a group of Criminals are seen mugging innocents, Enforcers are sent to the scene, with the winner walking away as the victor of the mission. If the Criminals wipe out their would-be dispatchers, more are sent, in a play on the Grand Theft Auto style of law enforcement. The bigger the crimes, the tougher the foes, the larger the A.P.B. that’s sent out. With hundreds of players occupying the same city, it should mean massive battles in the streets when the game releases later this year.
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