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Front Mission DS - Hands-on

If you're a fan of Front Mission 3 and 4 (for PSOne and PS2 respectively), chances are you already know about a remake of the first game in the series that is coming to DS later this year. Note that this is a port, not a remake of Front Mission 1st.

Features:
- Double-screen usage. Top screen shows all of the info you could possibly want of your mechs - real handy, especially in a strategy game like this.
- Stylus usage - Optional.


Can this game with futuristic war-robots quench the thirst of DS owners for a Strategy-RPG game?
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The gameplay should be pretty familiar to any Front Mission player. It's an isometric SRPG where you move Wanzer (mechanized soldiers) units around a grid. You can equip your mechs with a variety of weapons which give them different attack styles, from rifles to basic punches. Each unit is divided into four regions that govern whether and how much they can continue to function: right arm, left arm, legs, and torso. Take out the legs to restrict movement; take out the arms to eliminate whatever weapon is equipped on each. If the torso goes, the unit's removed completely. A lot of the fun in Front Mission comes from mixing and matching different body parts and weapons to create better soldiers, and I didn't really get a chance to play around with a lot of that. All the core gameplay of the battle system certainly seemed to come across just fine, though.

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