A continuation of our Star Wars: The Old Republic Impressions series. Last time we talked about the first ten levels. Now we're taking it even further and talking about some of the game mechanics and quests.

GamingUnion: "So the first ten levels of Star Wars: The Old Republic teach you the basics behind your class, questing, and how to handle quest hubs, but once level ten rolls around things change pretty dramatically. Players get shipped off from their first world into the classier part of the galaxy and are exposed to the real content drivers of SWTOR: Flashpoints, Warzones and the overarching class quests."
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