Super Mario Galaxy's Creator's Voice is being translated! As such, we get to read questions asked by Nintendo President Satoru Iwata towards Super Mario Galaxy's developers.
This first part is titled "The Producer and The Director", and Iwata will converse with EAD Tokyo's Takao Shimizu and Yoshtaki Koizumi, the producer and director of Super Mario Galaxy, respectively. They talk about Mario 128, Shigeru Miyamoto's influence, and more.
It is an enlightening read.
Super Mario Galaxy, the first 3D Mario action game for Wii, will go on sale on November 1st (November 16th in Europe). I know there are quite a few people who question whether a 3D Mario action game is truly fit for Wii. So I have decided to ask the developers in detail about what went through their minds while they were creating this latest addition to the Mario series. By the way, this time around I have asked for help through this interview from (Akinori) Sao-san, the former editor-in-chief of the Nintendo Dream magazine and now a freelance writer. Sao-san, thank you for being with us today.
The pleasure is mine. Thank you for having me. Actually, it's been a full six years since I last talked with you up close like this.
Yes, I remember. That was the year the GameCube was released, and it was the very last work day of the year.
You remember so well! (laughs) Back then I had asked you to do an extended, full interview with me. Still, this time I feel a little nervous being involved in such a special occasion now that I am in a different position. But at the same time, I'm really excited that I get to hear about the true successor to the 3D Mario action game series from the various developers in this four-part interview.