143

Iwata Asks: Super Smash Bros. Brawl - Vol. 6: All-star Music

Akira_EX | January 29, 2008 | Previews | Wii 
The Iwata Asks: Super Smash Bros. Brawl interview continues on its merry way, with today's section being about the music in Super Smash Bros. Brawl.

Music in Brawl is by far not an oversight. Sora, Ltd. and Brawl Director Masahiro Sakurai are aiming to create what could quite possibly be one of the best videogame soundtracks of all time. With a star-studded list of musicians lending their talents to this game. It's a who's who of the Japanese video game composer scene: Koji Kondo, Nobuo Uematsu, Motoi Sakuraba, and Yasunori Mitsuda, just to name a few. Today's Iwata Asks update goes hand-in-hand with today's DOJO update, First Songs in My Music, which is a list of all the starting songs in the game.

Today's interview section, Part 6: All-star Music has the following topics:
  • Thirty Games Worth of Music
  • Great Arrangements True to the Original
  • Only in Smash Bros.

    Obviously the main focus is music, talking about the sheer amount of music in this game, along with up to 40,000 requests/feedback, and more information about a couple of songs in the game, namely the Cooking Navi song and the X: Tunnel Scene song.


    Volumes Reference:
    Vol. 1: E3 2005: A Beginning | GameGrep
    Vol. 2: For First-time Gamers
    Vol. 3: Versus, Co-op, and Share
    Vol. 4: The Subspace Emissary | GameGrep
    Vol. 5: Plethora of New Features | GameGrep
    Vol. 6: All-star Music
  • Thirty Games Worth of Music
    Iwata
    Let’s talk about music next. The music for the previous Smash Bros. titles was truly amazing, but the music for Smash Bros. Brawl is something else entirely.

    Sakurai
    You think we went overboard?

    Iwata
    Maybe just a bit. (laughs)

    Sakurai
    (laughs)

    Iwata
    Actually, the department that handles contracts and copyrights said this game has thirty games worth of music.

    Sakurai
    Wow. Sorry for getting so carried away. (laughs)

    Iwata
    Naturally the game includes songs from various games, as well as some unexpected collaboration. This made negotiating the rights pretty complicated.

    Sakurai
    I know it must have been extremely difficult, but because of your efforts, the game will be a blast!

    Iwata
    Well, I hope the players will enjoy it too. Still, can you tell me how the volume of music swelled to this level?

    Sakurai
    I’ll try. Traditionally, the music for the Smash Bros. series was produced by musicians taking music from other games and incorporating it into Smash Bros. One song per stage was another fundamental premise. For Super Smash Bros. Brawl, however, we decided to make several songs for each stage. Simply put, we made this change in terms of the increased fan base. Take the Mario games for example. Some of our players have been playing the Mario series since Super Mario Bros. for the NES, while others started playing with the release of the Super NES. Others started playing on the Nintendo GameCube. Therefore, we figured hit songs might differ depending on the player.

    News Story attached to:
    3 comments | go to source (us.wii.com) | Add to favorites! favourite this article | send to friend
    Images about this story:
    iwata_asks_super_smash_bros_brawl_vol_6_allstar_music iwata_asks_super_smash_bros_brawl_vol_6_allstar_music
    iwata_asks_super_smash_bros_brawl_vol_6_allstar_music iwata_asks_super_smash_bros_brawl_vol_6_allstar_music
    Register as a member to subscribe comments.

    Comments with -10 or lower "thumbs" are removed from display.

    • 0 thumbs!
      Storm | January 29, 2008
      Glad to hear it. I enjoyed the music for Melee, some great themes and such for stages. I also like how they'll incorporate different music for the same stage...wonder if they'll play after a certain amount of time, one after the next?
      • 0 thumbs!
        Gogetenks | January 29, 2008
        Actually, the music seems to loop, just like Melee. However, a song is randomly chosen when you enter a level and you can control the chance of each song appearing. You can read about it here.

        It's an impressive list they revealed today, especially since it is just the initial soundtrack and not the full one. I'm really surprised (and happy) to see Masafumi Takada is there. I didn't expect to see him, he only composes for lesser-known games like Killer7, No More Heroes and a few other fairly obscure games. He is quite a talented composer, though. There are quite a few big names there, too, such as Koji Kondo and Yasufumi Fukuda.
    • 0 thumbs!
      the new era | January 29, 2008
      Nice, music, movies, mashin, melee, what else is to come, everything we here about this game is good, except the repetitious delays

    This news story is archived and is closed to comments now.

    Submit Newshelp

    Recent Forum Threads

    Top Contributors

    This Month
    Twisted 294 pts
    Tyranitar24 251 pts
    chautemoc 210 pts
    Gothic Girl 202 pts
    Cruxis Mana 198 pts
    Akira_EX 172 pts
    Dark Arcan.. 151 pts
    Deathsythe 137 pts
    Linkin Par.. 135 pts
    SuperGuido 119 pts
    All-Time
    Gothic Girl 18434 pts
    Krunal 12307 pts
    Linkin Par.. 10379 pts
    chautemoc 9741 pts
    Final Blade 9209 pts
    Silver Mir.. 8843 pts
    xsynergyx 7909 pts
    Akira_EX 7813 pts
    mistermostyn 7668 pts
    Tyranitar24 7044 pts

    Stats

    Today
    Published News: 31
    Comments: 151
    Points Given: 374
    Users Registered: 6
    This Month
    Published News: 135
    Comments: 785
    Points Given: 1730
    Users Registered: 12
    All Time
    Published News: 11142
    Comments: 76112
    Points Given: 180016
    Users Registered: 582

    Conventions / Trade Shows

    (0.1086/d/aeon)