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In the interview Akira talks about the tunes, influences, and how he is keeping the game on track. He says that he intends to make the games music not disappointing to the Silent Hill fans, though he has no plans yet on including a soundtrack with the game. He then goes on to say that this title should be a special one for the series.
It's been a long time since anyone set foot in the relentlessly punishing town of Silent Hill. Before this week, our most recent preview dated back several months, nearly back into 2007, and no other outlet has seen or heard much since. What horrible shapes have been lurking in the darkness since the last time Konami offered a peek? We've got the answer, spread across three days of exclusive Silent Hill: Homecoming coverage.
Day 1: Updated impressions | Day 2: Exclusive movies | Day 3: Interview with Akira Yamaoka
Pano image courtesy of flickr user Sklathill.
Akira Yamaoka is a busy man. Konami's had him hard at work providing dozens of moody, ethereal tunes for the Silent Hill series as well as head-thumping remixes for Dance Dance Revolution. And on top of all these immense audio responsibilities, he's also turned out an original album and taken an even more hands-on approach with the latest Silent Hill, ensuring that it doesn't stray too far from what made the franchise so popular.
Despite this near-constant work stream, Yamaoka-san was still able to answer a series of email questions we fired off last week.
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Comments
Just kidding... I love Silent Hill, point is, I could care less about this games title.
Also, reading this was badass...
What a coincidence that I'm listening to NIN's brand new single "Discipline" while reading this. It's awesome that Nine Inch Nails happens to be my favorite band and Silent Hill is easily my favorite horror game too. It's right up there tied with Metal Gear Solid as favorite game series.
It's also too bad Trent's work didn't make it into Doom 3..he did such a great job with the Quake s/t.
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