Some hands on impressions from gamesradar with one of Sonys biggest game. They got a chance to sit down and play the game and they tell us of their walkthrough and what they where able to do.

In our most recent hands-on with LBP, we’re busy creating a mock wedding, merrily slapping wheels and bunny ears onto an EyeToy photo of ourselves before rolling it down a hill to a chapel, where it will ‘marry’ a photo of a fellow journo, decorated with shells and vampire fangs

But that doesn’t explain what LBP actually is - it defies pigeonholing. Is it a platformer? Yes - there are stacks of platform-based Story Mode levels, as you leap from one end of the level to the other, avoiding traps. Is it a puzzle game? Yep, it’s that too - there are tricky mind-teasers scattered throughout, sometimes involving landscape manipulation or requiring you to cooperate with other players to, say, work a pulley system. A racing game? Well, there’s on-foot racing, certainly - one stage sees you desperately trying to outpace a bulldozer that’s creeping up behind. A straightforward points-collector? There are levels like that too. A level creator? LBP is definitely one of those - everything you see in the screens you’ll be able to make yourself at home. An FPS? Well, no… but we wouldn’t be surprised if developer Media Molecule suddenly unveiled a level based on a fluffier Call of Duty 4. It’s the sort of game where anything feels possible, because - most of the time - it is.
| More
News story attached to:
Images about this story:
Register as a member to subscribe comments.

This news story is archived and is closed to comments now.